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Planetary Commodities: Difference between revisions

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| style="text-align: right;" | [[File:IceIcon.png|20px|Ice Planet]][[File:OceanicIcon.png|20px|Oceanic Planet]] || bgcolor=khaki | Planktic Colonies || bgcolor=lightgreen | Biomass || bgcolor=gray | None known || bgcolor=brown | Genetically Enhanced Livestock, Supertensile Plastics, Viral Agent ||
| style="text-align: right;" | [[File:IceIcon.png|20px|Ice Planet]][[File:OceanicIcon.png|20px|Oceanic Planet]] || bgcolor=khaki | Planktic Colonies || bgcolor=lightgreen | Biomass || bgcolor=gray | None known || bgcolor=brown | Genetically Enhanced Livestock, Supertensile Plastics, Viral Agent ||
|-
|-
style="text-align: right;" | [[File:LavaIcon.png|20px|Lava Planet]][[File:PlasmaIcon.png|20px|Plasma Planet]] || bgcolor=khaki | Non-CS Crystals || bgcolor=lightgreen | Chiral Structures || bgcolor=blueviolet | Ship components || bgcolor=brown | Consumer Electronics, Miniature Electronics, Transmitter ||
| style="text-align: right;" | [[File:LavaIcon.png|20px|Lava Planet]][[File:PlasmaIcon.png|20px|Plasma Planet]] || bgcolor=khaki | Non-CS Crystals || bgcolor=lightgreen | Chiral Structures || bgcolor=blueviolet | Ship components || bgcolor=brown | Consumer Electronics, Miniature Electronics, Transmitter ||
|-
|-
| style="text-align: right;" | [[File:GasIcon.png|20px|Gas Planet]][[File:StormIcon.png|20px|Storm Planet]] || bgcolor=khaki | Ionic Solutions || bgcolor=lightgreen | Electrolytes || bgcolor=gray | None known || bgcolor=brown | Coolant, Rocket Fuel, Synthetic Oil ||
| style="text-align: right;" | [[File:GasIcon.png|20px|Gas Planet]][[File:StormIcon.png|20px|Storm Planet]] || bgcolor=khaki | Ionic Solutions || bgcolor=lightgreen | Electrolytes || bgcolor=gray | None known || bgcolor=brown | Coolant, Rocket Fuel, Synthetic Oil ||
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It takes two or three different Refined Commodities (P2) to create Specialized Commodities (P3) in [[Planetary Buildings#Advanced_Industry_Facility | Advanced Industry Facilities]]
It takes two or three different Refined Commodities (P2) to create Specialized Commodities (P3) in [[Planetary Buildings#Advanced_Industry_Facility | Advanced Industry Facilities]]


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The planet icons indicate one of the easier options (fewest planets) to produce the P4, but that's not necessarily the only or best option. Plasma planets are avoided due to their rarity. You could produce all available P4 goods with an absolute minimum of five planets - Barren, Gas, Lava, Oceanic, and Temperate, but realistically you'd need more. It isn't too hard to completely avoid Plasma (substitute Barren/Lava) and Ice (substitute Oceanic/Lava), however, with Storm also somewhat optional (you can make Nano-Factories without Storm if you add more than one other planet)
The planet icons indicate one of the easier options (fewest planets) to produce the P4, but that's not necessarily the only or best option. Plasma planets are avoided due to their rarity. You could produce all available P4 goods with an absolute minimum of five planets - Barren, Gas, Lava, Oceanic, and Temperate, but realistically you'd need more. It isn't too hard to completely avoid Plasma (substitute Barren/Lava) and Ice (substitute Oceanic/Lava), however, with Storm also somewhat optional (you can make Nano-Factories without Storm if you add more than one other planet)


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This table shows the relationship between the different tiers and total quantity of materials. For convenience it only considers the max cost per tier (assumes always three P2 to make P3, and three P3 to make P4). So as an example it takes a full 432,000 R0 to produce one max cost P4, or 198,000 for a min cost P4. Better start extracting!
This table shows the relationship between the different tiers and total quantity of materials. For convenience it only considers the max cost per tier (assumes always three P2 to make P3, and three P3 to make P4). So as an example it takes a full 432,000 R0 to produce one max cost P4, or 198,000 for a min cost P4. Better start extracting!


{| style="color: black; font-weight: bold;"
{| style="color: black; font-weight: bold;"