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Homefront operation: Difference between revisions

From EVE University Wiki
Added section on factions and standing
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There are some islands of high security systems behind low security systems where sites can spawn; these sites are rarely completed. Because of this, significant numbers of sites can pile up in these systems reducing the number of sites available elsewhere in the region. To fix this, enter each of the unwanted sites with any ship. The site timers will run down, the sites will fail, and the sites will respawn elsewhere in the region.
There are some islands of high security systems behind low security systems where sites can spawn; these sites are rarely completed. Because of this, significant numbers of sites can pile up in these systems reducing the number of sites available elsewhere in the region. To fix this, enter each of the unwanted sites with any ship. The site timers will run down, the sites will fail, and the sites will respawn elsewhere in the region.
==Factions and Standing==
The hostile ships encountered in Homefront operations represent a wide variety of factions, including empire and major pirate factions as well factions that are unique to Homefronts. These unique factions are:
* [[Ashes of Turnur]] - a criminal Minmatar faction
* [[Disciples of Purity]] - a criminal Amarr faction
* [[Gallentia Primacy]] - a criminal Gallente faction
* [[United Champions of Freedom]] - a criminal Caldari faction
No standing is gained or lost when fighting the Amarr, Caldari, Gallente, or Minmatar ships present in the Suspicious Signal operations.
No standing is gained or lost when fighting any of the above hostile Homefront factions.
Some standing is lost when killing the pirate haulers in Raid operations in Amarr (Blood Raiders), Caldari (Guristas), and Gallente (Serpentis) space.{{verify}}


== History ==
== History ==