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=== Dread Assault=== | === Dread Assault=== | ||
{{Main|Dread Assault}} | |||
[[File:Dread_Assault-_Cartel_Racket_Augoror.jpg|left|thumb|Dread Assault: Cartel Racket]] | [[File:Dread_Assault-_Cartel_Racket_Augoror.jpg|left|thumb|Dread Assault: Cartel Racket]] | ||
Your objective is to keep a friendly Dreadnought operational by charging its capacitor three times to 30,000 units. After each charge, the allied Dread enters Siege mode for 90 seconds, during which it cannot accept any more capacitor. Hostile fleets will be on site, attempting to drain its power and overwhelm your defenses. | |||
A chain of T1 logistics cruisers equipped with remote capacitor transmitters is essential to sustain the Dread, while damage-dealing ships are required to break neut pressure and clear the field. | |||
=== Emergency Aid === | === Emergency Aid === | ||
{{Main|Emergency Aid}} | |||
[[File:Emergency Aid- Convoy - Friendly Under Fire.jpg|thumb]] | [[File:Emergency Aid- Convoy - Friendly Under Fire.jpg|thumb]] | ||
Emergency Aid tasks | Emergency Aid tasks you with keeping a friendly asset alive for 10 minutes. Your fleet may provide either shield boosts or armor repairs. Hostile ships will remain on grid throughout the engagement, but destroying them only summons reinforcements—making firepower secondary to survival. | ||
This site can be completed entirely with Logistics cruisers, with T1 hulls such as the [[Osprey]]s or [[Auguror]]s proving effective. Success depends on strict coordination, careful capacitor management, and the ability to maintain continuous repairs under pressure. | This site can be completed entirely with Logistics cruisers, with T1 hulls such as the [[Osprey]]s or [[Auguror]]s proving effective. Success depends on strict coordination, careful capacitor management, and the ability to maintain continuous repairs under pressure. | ||
=== Metaliminal Meteoroid=== | === Metaliminal Meteoroid=== | ||
{{Main|Metaliminal Meteoroid}}<!-- summary should be brief, immersive language and no too technical or walkthrough like. That's what the homefront detail pages are for (main articles) --> | {{Main|Metaliminal Meteoroid}}<!-- summary should be brief, immersive language and no too technical or walkthrough like. That's what the homefront detail pages are for (main articles) --> | ||