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Ellis Ofsol (talk | contribs) |
Change (background-)color for light-mode readability. Fix typo. Apply link end trick. Changed 12,960,00 ISK to 12,960,000 ISK? |
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{{Main|Homefront operation}}{{HomefrontOperationsLinks}} | {{Main|Homefront operation}}{{HomefrontOperationsLinks}} | ||
[[File: | [[File:Abyssal Artifact Recovery.jpg|thumb|left|alt=Abyssal Artifact Recovery Miner|Abyssal Artifact Recovery Miner]] | ||
This site will require proficiency in mining, drones, repair, and capacitor transfer. After an initial set-up | This site will require proficiency in mining, drones, repair, and capacitor transfer. After an initial set-up period of 90 seconds, asteroids from beyond the rift will appear and a timer will begin. The site will progress through a total of 9 waves divided into three tiers. The enemy fleet compositions will become more difficult and the wave timers become shorter with each tier. | ||
During each wave, a random Abyssal [[Abyssal Deadspace#Weather Effects|Weather]] effect will begin and 12 asteroids will spawn in fixed locations. Each asteroid contains 24 ore ([[Media:Admixti mutanite description.jpg|Admixti Mutanite]]), each with a mass of 4{{m3}}, for a total of 96{{m3}}. The presence of these asteroids causes an anti-warp [[Tackling#Warp disruption fields|bubble]] until all 12 are depleted. | During each wave, a random Abyssal [[Abyssal Deadspace#Weather Effects|Weather]] effect will begin and 12 asteroids will spawn in fixed locations. Each asteroid contains 24 ore ([[Media:Admixti mutanite description.jpg|Admixti Mutanite]]), each with a mass of 4{{m3}}, for a total of 96{{m3}}. The presence of these asteroids causes an anti-warp [[Tackling#Warp disruption fields|bubble]] until all 12 are depleted. | ||
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File:Abyssal Artifact Recovery- Mining Locations.png|Abyssal Artifact Recovery: Mining Positions | File:Abyssal Artifact Recovery- Mining Locations.png|Abyssal Artifact Recovery: Mining Positions | ||
</gallery> | </gallery> | ||
== Fleet size & composition ==<!-- clearly stating 5 or 3 man optimal fleet size + roles & Ship classes applicable. Not Including any detailed ships or fits --> | |||
== Fleet size & composition == | |||
<!-- clearly stating 5 or 3 man optimal fleet size + roles & Ship classes applicable. Not Including any detailed ships or fits --> | |||
* Optimal fleet size: 5 ships | * Optimal fleet size: 5 ships | ||
* Fleet composition: T1 Cruisers (DPS), T1 Logistic Cruisers (Logi), Miners | * Fleet composition: T1 Cruisers (DPS), T1 Logistic Cruisers (Logi), Miners | ||
== Type of ships allowed ==<!-- Included to have a comprehensive page on the subject --> | == Type of ships allowed == | ||
<!-- Included to have a comprehensive page on the subject --> | |||
This homefront operation takes place in a [[Deadspace|deadspace pocket]] with an acceleration gate that has ship restrictions. | This homefront operation takes place in a [[Deadspace|deadspace pocket]] with an acceleration gate that has ship restrictions. | ||
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* Tech 1 cruisers | * Tech 1 cruisers | ||
* Tech 1 haulers, including [[Squall]] | * Tech 1 haulers, including [[Squall]] | ||
* [[Venture | * [[Venture]]s | ||
{{Note|You can view in-game ship restrictions for each Homefront Operation by opening the Opportunities window (ALT+J) and double-clicking on a mission.}}<gallery> | {{Note|You can view in-game ship restrictions for each Homefront Operation by opening the Opportunities window (ALT+J) and double-clicking on a mission.}} | ||
<gallery> | |||
File:Homefronts_ship_restrictions.png|Homefront ship restrictions example | File:Homefronts_ship_restrictions.png|Homefront ship restrictions example | ||
</gallery> | </gallery> | ||
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== Hostiles == | == Hostiles == | ||
Each wave spawns an enemy fleet belonging to one of three factions: [[Sleepers]], [[Rogue Drones]], or [[Triglavian Collective|Triglavians]]. Fleet compositions are randomized and may include logistics, capacitor neutralizers, and other forms of [[EWAR]]. Enemies persist until destroyed, so maintaining a minimum level of [[DPS]] is essential to avoid being overwhelmed. | Each wave spawns an enemy fleet belonging to one of three factions: [[Sleepers]], [[Rogue Drones]], or [[Triglavian Collective|Triglavians]]. Fleet compositions are randomized and may include logistics, capacitor neutralizers, and other forms of [[EWAR]]. Enemies persist until destroyed, so maintaining a minimum level of [[DPS]] is essential to avoid being overwhelmed. | ||
{| style="background:#350000; border:1px solid #333333; | {| style="background-color: #350000; border: 1px solid #333333; color: var(--color-inverted-fixed);" | ||
| [[File:Icon_warning.png|link=]] | |||
| style="padding:8px;" |'''WARNING:''' After the 9th and final wave, a 60-second evacuation timer begins. When it ends, a Drifter response fleet led by Tyrannos Basileus will arrive in overwhelming force. No vessel can survive the Basileus battleship’s superweapon. | | style="padding: 8px;" |'''WARNING:''' After the 9th and final wave, a 60-second evacuation timer begins. When it ends, a Drifter response fleet led by Tyrannos Basileus will arrive in overwhelming force. No vessel can survive the Basileus battleship’s superweapon. | ||
|} | |} | ||
[[File:Tyrannos Basileus.jpg|center|frameless| | |||
[[File:Tyrannos Basileus.jpg|center|frameless|500px|Tyrannos Basileus: Description]] | |||
{| class="wikitable" | {| class="wikitable" | ||
|- style="background-color: var(--background-color-warning-subtle);" | |||
! rowspan="9" style="background-color: | ! colspan="3" | [[Sleepers]] | ||
! colspan="3" | ! rowspan="9" style="background-color: var(--background-color-base);" | | ||
! rowspan="9" style="background-color: | ! colspan="3" |[[File:Logo_faction_rogue_drones.png|64px]][[Rogue Drones]] | ||
! colspan="3 | ! rowspan="9" style="background-color: var(--background-color-base);" | | ||
|- | ! colspan="3" |[[File:Logo_faction_triglavian_collective.png|64px]][[Triglavian Collective|Triglavian]] | ||
|- style="background-color: var(--background-color-warning-subtle);" | |||
! Prefix | |||
! Info | |||
! Weakness | |||
! Prefix | |||
! Info | |||
! Weakness | |||
! Prefix | |||
! Info | |||
! Weakness | |||
|- | |- | ||
|Soothing | |Soothing | ||
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|- | |- | ||
|Enervating | |Enervating | ||
|[[File:Icon_energy_neutralizer_i.png| | |[[File:Icon_energy_neutralizer_i.png|16px]] Neuts | ||
|{{Damage to resist|Triglavians}} | |{{Damage to resist|Triglavians}} | ||
|Alienator | |Alienator | ||
|[[File:Icon_stasis_webifier_i.png| | |[[File:Icon_stasis_webifier_i.png|16px]] Webs | ||
|{{Damagetype|ex}} | |{{Damagetype|ex}} | ||
|Dominant | |Dominant | ||
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|{{Damagetype|EM}} | |{{Damagetype|EM}} | ||
|- | |- | ||
| | | colspan="3" rowspan="3" | | ||
| | | colspan="3" rowspan="3" | | ||
|Stifler | |Stifler | ||
|[[File:Icon_stasis_webifier_i.png|16x16px]] Webs | |[[File:Icon_stasis_webifier_i.png|16x16px]] Webs | ||
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{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
|+ISK payout (wave) | |+ISK payout (wave) | ||
|- style="background-color: var(--background-color-warning-subtle);" | |||
! | ! Tier | ||
! | ! Waves | ||
! | ! Threat Level | ||
! | ! Timer | ||
! Payout (ISK) | |||
|- | |- | ||
|1 | |1 | ||
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|2:00 | |2:00 | ||
| style="text-align: right;" |9,165,440 | | style="text-align: right;" |9,165,440 | ||
|}Not counting any of the Triglavian Artifacts that are recovered from the caches: | |} | ||
Not counting any of the Triglavian Artifacts that are recovered from the caches: | |||
* Unaligned Dekaisogen: 500,000 ISK each, sold to NPC buy order | * Unaligned Dekaisogen: 500,000 ISK each, sold to NPC buy order | ||
* Fluctuating Entropic Regulator: 200,000 ISK each, sold to NPC buy order | * Fluctuating Entropic Regulator: 200,000 ISK each, sold to NPC buy order | ||
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File:Fluctuating Entropic Regulator.jpg|Fluctuating Entropic Regulator: Description | File:Fluctuating Entropic Regulator.jpg|Fluctuating Entropic Regulator: Description | ||
File:AAR Loot- Spectral Emission Slices.png|AAR Loot: Spectral Emission Slices | File:AAR Loot- Spectral Emission Slices.png|AAR Loot: Spectral Emission Slices | ||
</gallery>Estimated Admixti Mutanite ore amount per site is 2592 units, with an ISK value of 12,960, | </gallery> | ||
Estimated Admixti Mutanite ore amount per site is 2592 units, with an ISK value of 12,960,000 ISK. The mutanite can only be sold to NPC buy orders. | |||
<gallery> | <gallery> | ||
File:Admixti mutanite description.jpg|Admixti Mutanite: Description | File:Admixti mutanite description.jpg|Admixti Mutanite: Description | ||
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File:Abyssal Artifact Recovery- Scenic.png|Abyssal Artifact Recovery - Scenic | File:Abyssal Artifact Recovery- Scenic.png|Abyssal Artifact Recovery - Scenic | ||
</gallery> | </gallery> | ||
[[Category:Homefront Operations]] | [[Category:Homefront Operations]] | ||