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User:Tyrianna Asconsdottir/Setting up a planetary colony: Difference between revisions

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There are eight types of planets in EVE: Barren, Gas, Ice, Lava, Oceanic, Plasma, Storm and Temperate. To start doing industry on a planet, you need to have a Planetary Command Center matching that planet's type. These are sold by NPCs all across New-Eden. Eve-University home systems should have them avaible in the general hangars. If you are in E-Uni and have not have access yet, feel free to ask someone who has to help you out.
There are eight types of planets in EVE: Barren, Gas, Ice, Lava, Oceanic, Plasma, Storm and Temperate. To start doing industry on a planet, you need to have a Planetary Command Center matching that planet's type. These are sold by NPCs all across New-Eden. Eve-University home systems should have them avaible in the general hangars. If you are in E-Uni and have not have access yet, feel free to ask someone who has to help you out.


{{Box|tldr: boxes like this will give sweet click-by-click instructions to build a simple starter-colony. No vegetables included.}}
{{Box|tldr: Boxes like this will give sweet click-by-click instructions to build a simple starter-colony. No vegetables included.}}


== Step 1: Deploying the [[Planetary buildings#Command Centers|Command Center]] ==
== Step 1: Deploying the [[Planetary buildings#Command Centers|Command Center]] ==
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[[File:Level_1_Command_Center.png|left|thumb]]
[[File:Level_1_Command_Center.png|left|thumb]]
A [[Planetary buildings#Command Centers|Command Center]] is always deployed at its lowest level. The CPU and Power it provides for the colony in this stage is very limited and hardly useful. To upgrade the [[Planetary buildings#Command Centers|Command Center]] you have to click it and select the first tab with the green plus-icon. Here it will show you the level it can be upgraded to, depending on the level in the [[Command Center Upgrades]] skill. To upgrade you will have to hit the "upgrade" button at the bottom.
A [[Planetary buildings#Command Centers|Command Center]] is always deployed at its lowest level. The CPU and Power it provides for the colony in this stage is very limited and hardly useful. To upgrade the [[Planetary buildings#Command Centers|Command Center]] you have to click it and select the first tab with the green plus-icon. Here it will show you the level it can be upgraded to, depending on the level in the [[Command Center Upgrades]] skill. To upgrade you will have to hit the "upgrade" button at the bottom.
{{clear}}{{Box|tldr: select the Command Center from the build menu and place it on the planet. Hit submit. Upgrade the Command Center by selecting it, click on the first tab and select the desired level. Hit upgrade.}}
{{clear}}{{Box|tldr: Select the Command Center from the build menu and place it on the planet. Hit submit. Upgrade the Command Center by selecting it, click on the first tab and select the desired level. Hit upgrade.}}


== Step 2: Getting resources ==
== Step 2: Getting resources ==
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If you have already started extracting before, you can just try to build as many Basic Industry Facilities as you can and need. If you do not have the fitting left to build enough Basic Factories, build as much as you can. In this case the buffer storage will start to fill up with unprocessed resources. You can then reduce the amount of heads for the next runtime to free up some fitting for additional Basic Facilities.
If you have already started extracting before, you can just try to build as many Basic Industry Facilities as you can and need. If you do not have the fitting left to build enough Basic Factories, build as much as you can. In this case the buffer storage will start to fill up with unprocessed resources. You can then reduce the amount of heads for the next runtime to free up some fitting for additional Basic Facilities.


{{Box|tldr: Hit submit. Doubleclick the extractor. Select a resource and a duration.</br>1) Ctrl-click on the surface to place a head and drag&drop head(s) to hotspots without overlapping.</br>2) After each head check Avg. per hour. For each full 6000 build a Basic Industry Facility.</br>3) repeat until full 10 heads are set or fitting is exhausted.}}
{{Box|tldr: Hit submit. Doubleclick the extractor. Select a resource and a duration.</br>1) Ctrl-click on the surface to place a head and drag&drop head(s) to hotspots without overlapping.</br>2) After each head check Avg. per hour. For each full 6000 build a Basic Industry Facility.</br>3) Repeat until full 10 heads are set or fitting is exhausted.}}


If you are not happy with the results, hit cancel in the edits pending and try again. Nothing is lost but time. Costs are only paid when pending edits are submitted.
If you are not happy with the results, hit cancel in the edits pending and try again. Nothing is lost but time. Costs are only paid when pending edits are submitted.
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If you miss to route the materials at this stage, you can always follow the "Routing the resources from a extractor or factory" anytime later. A red circle around the building will remind you of it.
If you miss to route the materials at this stage, you can always follow the "Routing the resources from a extractor or factory" anytime later. A red circle around the building will remind you of it.
{{Box|tldr:</br>1) double-click a factory.</br>2) Double-click the right P1 commodity for your R0.</br>3) Double-click the launchpad.</br>4) Repeat for each factory}}{{Clear}}
{{Box|tldr:</br>1) Double-click a factory.</br>2) Double-click the right P1 commodity for your R0.</br>3) Double-click the launchpad.</br>4) Repeat for each factory}}{{Clear}}


==== Route inputs to the factory ====
==== Route inputs to the factory ====
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== Step 6: Profit! ==
== Step 6: Profit! ==
export and sell or transport to a factory palanet, repcocess further and sell then.
Export and sell or transport to a factory palanet, repcocess further and sell then.
 
To export commodities to space you have to be undocked in the same system. You can be tethered or cloaked for this. Right-click the Customs Office from the overview and select "Access Customs Office". Select the right launchpad in the upper right corner if you have multiple. Drag&drop resources to and from the offide to the launchpad. Hit "transfer" when you are done.
 
To pick up the items, you have to be uncloaked near them. Access the Customs Office and Drag&drop items from it to the Cargo hold.