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User:Ashling Solette/jsn-salt: Difference between revisions

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Before we begin, note that navigators are additive in nature, meaning activating a given combination from a certain starting point will always result in the same landing spot regardless of the order that each individual navigator is activated. This means that the salt should be activated at your starting point, then the final landing point of the salt can be used as the starting point of your intended combination.
Before we begin, note that navigators are additive in nature, meaning activating a given combination from a certain starting point will always result in the same landing spot regardless of the order that each individual navigator is activated. This means that the salt should be activated at your starting point, then the final landing point of the salt can be used as the starting point of your intended combination.


* First, pick a random number for each sequence, this will be the number of times each sequence will be activated. Note that Sequence A warps you approximately twice as far as Sequence B, so ideally Sequence B should be activated more times than Sequence A to keep the resulting drift low. Also, make sure the number that you pick is actually random - humans are notoriously bad at being truly random. So if you're picking a random number 1-5 for Sequence A & a random number 1-10 for Sequence B, don't pick 4 & 7 every time. That's not random.
* First, pick a random number for each combination, this will be the respective number of times they will be activated. Note that Combination A warps you approximately twice as far as Combination B, so ideally Combination B should be activated more times than Combination A to keep the resulting drift low. Also, make sure the number that you pick is actually random - humans are notoriously bad at being truly random. So if you're picking a random number 1-5 for Combination A & a random number 1-10 for Combination B, don't pick 4 & 7 every time. That's not random.
* Once you have picked a random number for each sequence, activate the sequences their respective number of times. Remember that both sequences tend to cancel out the drift from the other, so if you are worried about drifting out of activation range, you can alternate between the sequences to stay in range. You should not need to make a bookmark after each navigator like you would normally, however bookmarking after each completed sequence may be helpful.
* Once you have picked a random number for each combination, activate the combinations their respective number of times. Remember that both sequences tend to cancel out the drift from the other, so if you are worried about drifting out of activation range, you can alternate between them to stay in range. You should not need to make a bookmark after each navigator like you would normally, however bookmarking after each completed combination may be helpful.
* After each sequence is activated their respective number of times, bookmark that final landing spot and use it as the starting point for your intended navigator combination.
* After each sequence is activated their respective number of times, bookmark that final landing spot and use it as the starting point for your intended navigator combination.


==Remember==
==Remember==
This is not an infallible way to keep your jsn safe secure. People can still follow your salt if you use the same pattern all the time (or if you announce your salt combinations). People can also make every possible combination of starting points for a given salt range (i.e. a rainbow table). People can also just guess your salt and get lucky. The point of this process is just to make it harder to recreate a navigator combination exactly. I feel like with some caution diligence, I have accomplished that (at least enough to bet my Orca on it).
This is not an infallible way to keep your jsn safe secure. People can still follow your salt if you use the same pattern all the time (or if you announce your salt combinations). People can also make every possible combination of starting points for a given salt range (i.e. a rainbow table). People can also just guess your salt and get lucky. The point of this process is just to make it harder to recreate a navigator combination exactly. I feel like with some caution diligence, I have accomplished that (at least enough to bet my Orca on it).