More actions
| Line 72: | Line 72: | ||
=== Basic Fleet Tactics === | === Basic Fleet Tactics === | ||
*Make sure your SC and FC know they have a/some bombers. Do this '''before the fleet undocks'''. Check that they're happy to have bombers along, and find out if they want to use you in a specific way. | *Make sure your SC and FC know they have a/some bombers. Do this '''before the fleet undocks'''. Check that they're happy to have bombers along, and find out if they want to use you in a specific way. | ||
*Do your best to travel just behind the fleet (sort of a -1 or -0.5). Showing up after the battle is in full swing for a surgical strike is where bombers really shine. | *Do your best to travel just behind/in-front of the fleet (sort of a -1 or -0.5). Showing up after the battle is in full swing for a surgical strike is where bombers really shine. Your goal isn't to be the first thing they see, but the last. | ||
*After landing at the battle grid, double click in space in a direction perpendicular to the direction you approached from before realigning. This will keep fleetmates who show up a few moments after you from decloaking you if they come in on the same line. | *After landing at the battle grid, double click in space in a direction perpendicular to the direction you approached from before realigning. This will keep fleetmates who show up a few moments after you from decloaking you if they come in on the same line. | ||
*Be on the field as close to the beginning of the battle as possible, in comfortable range (around 40-50km) and aligned to a celestial. Decloak after the battle starts and targets are otherwise occupied. Attack whatever ship your FC calls primary. '''Only decloak if you are ready to lock and attack immediately.''' | *Be on the field as close to the beginning of the battle as possible, in comfortable range (around 40-50km) and aligned to a celestial. Decloak after the battle starts and targets are otherwise occupied. Attack whatever ship your FC calls primary. '''Only decloak if you are ready to lock and attack immediately.''' | ||
*Once you get a lock, activate all of your modules and wait for impact. | *Once you get a lock, activate all of your modules and wait for impact. | ||
*You cannot recloak immediately; | *You cannot recloak immediately; generally firing around 2 salvos while I'm getting ready to either recloak or warp out. However if there is an abundance of ewar on the field you may consider staying to unleash the pain. | ||
*When your second salvo launches, recloak and wait for your launcher cycle to finish. You can cloak while your modules are active; they will automatically shut off. | *When your second salvo launches, recloak and wait for your launcher cycle to finish. You can cloak while your modules are active; they will automatically shut off. | ||
*Decloak and repeat. Your torpedoes '''will hit''' if you recloak | *Decloak and repeat. Your torpedoes '''will hit''' if you recloak within 3 seconds of them hitting the target. | ||
=== Ships to Watch Out For === | === Ships to Watch Out For === | ||