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RULE #1: <br> | RULE #1: <br> | ||
If you are locked, GTFO, LEAVE, BOUNCE. Do '''NOT''' wait around to try and get a shot off. If it means you miss out on the engagement, so be it, but do not stick around if you want to keep your ship. | If you are locked, GTFO, LEAVE, BOUNCE. Do '''NOT''' wait around to try and get a shot off. If it means you miss out on the engagement, so be it, but do not stick around if you want to keep your ship. | ||
=== Pre-Fleet === | |||
*Bookmarks Bookmarks Bookmarks BOOKMARKS! | |||
*MOAR BOOKMARKS! | |||
*Tactical bookmarks, that is, bookmarks on a gate or station that sit 250-350KM away from the gate are your life blood and savior in bombers. They allow you to warp into a gate at range, to check the gate for any potential targets, without the worry of being decloaked by anyone. Additionally, they provide a great bounce spot if you need to warp out of an engagement. Warping 200km out is a much faster way to break a lock and cloak back up than to warp out to a near by celestial. Additionally, tactical bookmarks will save your ship countless times in null security space where bubbles abound on gates and stations. | |||
*Know the optimal range of your launchers, and what range you need to warp in at. Also remember that at your optimal, it may take up to 10-12 seconds for the first volley to hit the target. It is not uncommon to have up to 3 volleys in space before the first shot lands. | |||
=== Basic Fleet Tactics === | === Basic Fleet Tactics === | ||
*Make sure your SC and FC know they have a/some bombers. Do this '''before the fleet undocks'''. Check that they're happy to have bombers along, and find out if they want to use you in a specific way. | *Make sure your SC and FC know they have a/some bombers. Do this '''before the fleet undocks'''. Check that they're happy to have bombers along, and find out if they want to use you in a specific way. | ||
*Do your best to travel just behind/in-front of the fleet (sort of a -1 or -0.5). Showing up after the battle is in full swing for a surgical strike is where bombers really shine. Your goal isn't to be the first thing they see, but the last. | *Do your best to travel just behind/in-front of the fleet (sort of a -1 or -0.5). Showing up after the battle is in full swing for a surgical strike is where bombers really shine. Your goal isn't to be the first thing they see, but the last. | ||
*After landing at the battle grid, double click in space in a direction perpendicular to the direction you approached from before realigning. This will keep fleetmates who show up a few moments after you from decloaking you if they come in on the same line. | *After landing at the battle grid, double click in space in a direction perpendicular to the direction you approached from before realigning. This will keep fleetmates who show up a few moments after you from decloaking you if they come in on the same line. | ||