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Tackling is one of the most important roles in fleet warfare. Making it impossible for an enemy ship to move allows the fleet to kill it. Once tackled, the opponent can't warp away if he takes too much damage. | Tackling is one of the most important roles in fleet warfare. Making it impossible for an enemy ship to move allows the fleet to kill it. Once tackled, the opponent can't warp away if he takes too much damage. | ||
==What is Tackling and Why is it Important?== | |||
*Tackling first and foremost is the job of pinning down a ship so that it cannot escape. | |||
*One of the things that makes PvP so exciting in Eve is the fact that ships are hard to catch. That both helps and hinders us depending on which end of the fight we are on. | |||
*The job of the tackler is to pin down a ship so that the gunslingers can kill it. It may not sound very important and exciting, but it's important to note that battleship fights without tacklers usually end when the side whose shields just drop warps out. Without one side being trapped, it's very rare that a fight is going to end in a ship kill. | |||
*This means that as a tackler, it's you that allows a kill to happen and what you do also results in you being on the kill mail if you want that bit of glory. | |||
*One of the most important jobs of a squadron commander is how he can get his tacklers into play. That is the crucial points to battles, so knowing the role a tackler plays in fleet operations is important to understanding why victory doesn't happen without them. | |||
==The 3 Basic Modules Used for Tackling== | ==The 3 Basic Modules Used for Tackling== | ||