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How to earn ISK: Difference between revisions

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==Developing a career plan: What will you be when you grow up?==
==Developing a career plan: What will you be when you grow up?==


Once you've established your character or alt, you should play all of the starter career missions offered.  These introductory missions are entirely optional, but highly recommended because they provide essential skillbooks, ships, and some initial capital, with a minor investment in time.
Once you've established your character or alt, you should play all five of the starter career missions offered: industry, military, exploration, business, and advanced military.  To access these career mission tracks, press the F12 key, then select "Show Career Agents".  These introductory missions are entirely optional, but highly recommended because they provide essential skillbooks, ships, and some initial capital, with a relatively minor investment in time. The starter missions also teach you the basics of the principal career options for making money in EVE.
 
The starter missions also teach you the basics of the principal career options for making money in EVE - Industry, Business and Military.  With the release of Dominion, EVE also offers two additional starter career mission tracks: Advanced Military and Exploration.


Industry missions cover the basics of mining, refining and manufacturing of goods. Industrial tycoons can create enormous wealth in the EVE universe, but not without a lot of strong competition.  Mining is a popular way to make money, but manufacturing tends not to generate any real profits until you have learned some highly advanced skills, and invested heavily in blueprints .
Industry missions cover the basics of mining, refining and manufacturing of goods. Industrial tycoons can create enormous wealth in the EVE universe, but not without a lot of strong competition.  Mining is a popular way to make money, but manufacturing tends not to generate any real profits until you have learned some highly advanced skills, and invested heavily in blueprints .
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• Deadspace Complexes  
• Deadspace Complexes  


Okay. The REAL beginners guide to making isk in Eve.
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Step 1) Create a concept in your head, of what you want to do. Anything you can imagine no matter how unlikely or outlandish.
 
Step 2) Hoe missions until you have enough resources to begin doing what you thought of in Step 1.
 
Step 3) Execute the idea from Step 1.
 
Step 4) If the idea isn't profitable enough by itself to SUSTAIN itself, supplement with occaisional mission running.
 
Step 5) Keep developing your idea, evolve, figure out ways to make it self-sustaining.
 
Step 6) Mission Hoe as necessary to invest in your idea.
 
Step 7) If your idea is ultimately NOT self-sustaining, think of a different concept, and go to Step 2.