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POS Setup: Difference between revisions

From EVE University Wiki
Setup: notes about anchor limit
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* You will also need a lot of time to anchor modules, especially if you have a complex setup.
* You will also need a lot of time to anchor modules, especially if you have a complex setup.
* A corporation that is not a member of an alliance can only anchor a single POS tower per day per system.  However, a corporation could anchor multiple POS towers in multiple systems on the same day.
* A corporation that is not a member of an alliance can only anchor a single POS tower per day per system.  However, a corporation could anchor multiple POS towers in multiple systems on the same day.
* Alliances can anchor a maximum of (5) POS towers per day per system.
* Corporations that are part of an alliance can anchor a maximum of (5) POS towers per day per system. (Max of 5 per alliance per day?)
* This throttling may not apply in wormholes ([[W-space|w-space]]).
* This throttling may not apply in wormholes ([[W-space|w-space]])?


Before setting off to go anchor the tower, you should make a list of things to bring along.  [[Orca]] ships make wonderful POS builders, but you can also use a T1 or T2 industrial ship to haul the tower, modules and fuel.  The list of things that you should bring:
Before setting off to go anchor the tower, you should make a list of things to bring along.  [[Orca]] ships make wonderful POS builders, but you can also use a T1 or T2 industrial ship to haul the tower, modules and fuel.  The list of things that you should bring:
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* Other [[POS_Structures#Defensive_Structures|defensive structures]] (ECM and sensor dampeners)
* Other [[POS_Structures#Defensive_Structures|defensive structures]] (ECM and sensor dampeners)
* (some) [[POS_Structures#Offensive_Weaponry|Offensive weapons]]
* (some) [[POS_Structures#Offensive_Weaponry|Offensive weapons]]
* (needs verification) The anchor limit does not count the unanchoring of a tower.


For the initial setup, unless there are logistical issues involved in making a second trip, you should probably leave things like labs, silos, ship assembly arrays, and maintenance bays for later.  Putting up a POS in lo-sec, w-space, or null-sec is a risky operation until the tower is fueled and online.  The more items that you bring along before the POS tower shields are active, the more items that you risk losing if someone attacks you.  Once anchored, put online and fueled, the POS tower's shield system will come online and offer you a refuge.
For the initial setup, unless there are logistical issues involved in making a second trip, you should probably leave things like labs, silos, ship assembly arrays, and maintenance bays for later.  Putting up a POS in lo-sec, w-space, or null-sec is a risky operation until the tower is fueled and online.  The more items that you bring along before the POS tower shields are active, the more items that you risk losing if someone attacks you.  Once anchored, put online and fueled, the POS tower's shield system will come online and offer you a refuge.