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==Starting Character Skills and Attributes== | ==Starting Character Skills and Attributes== | ||
Few new EVE players consider the potential career implications of their racial, bloodline and ancestry selections when establishing their first character. Generally, they select what sounds like the most interesting or fun character background to play. This isn't necessarily a bad thing, however, as no in-game career choice is blocked to any | Few new EVE players consider the potential career implications of their racial, bloodline and ancestry selections when establishing their first character. Generally, they select what sounds like the most interesting or fun character background to play. This isn't necessarily a bad thing, however, as no in-game career choice is blocked to any racial faction(Amarr, Gallente, Minmatar or Caldari) or bloodline. Any character can learn any skill in the game. | ||
===Starting Skills=== | ===Starting Skills=== | ||
All new characters start with the same essential skill set: | All new characters start with the same essential skill set: | ||
* Frigate II (starting | * Frigate II (starting racial faction dependent) | ||
* Electronics III | * Electronics III | ||
* Engineering III | * Engineering III | ||
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===Starting Attributes=== | ===Starting Attributes=== | ||
However, starting attributes (Charisma, Intelligence, Memory, Willpower and Perception) are slightly different, based on | However, starting attributes (Charisma, Intelligence, Memory, Willpower and Perception) are slightly different, based on racial faction, bloodline and ancestry choices, and this will affect the rate at which skills are learned. But even attributes can be remapped, so even this does not present a significant obstacle to optimizing your character for different careers. | ||
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