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→Barren Planet (P2/P3 Factories): add P1-P3 factory design |
→Barren Planet (P1 Production): add 2nd P1 harvest planet example |
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==Barren Planet (P1 Production)== | ==Barren Planet (P1 Production)== | ||
[[File:PI-BarrenP1MiningColony.jpg]]<br /> | [[File:PI-BarrenP1MiningColony.jpg]]<br /> | ||
An example of P1 production using a pair of BIFs (Basic Industrial Facilities) along with a single ECU (Extractor Control Unit). The ECU is currently connected to 10 extractor heads, and the raw materials are routed into the Launchpad for temporary storage. Both BIFs are also connected with a links to the central Launchpad. From the Launchpad, there are two routes that feed raw material into the BIFs. The BIFs then route the finished P1 material back to the | An example of P1 production using a pair of BIFs (Basic Industrial Facilities) along with a single ECU (Extractor Control Unit). The ECU is currently connected to 10 extractor heads, and the raw materials are routed into the Launchpad for temporary storage. Both BIFs are also connected with a links to the central Launchpad. From the Launchpad, there are two routes that feed raw material into the BIFs. The BIFs then route the finished P1 material back to the Launchpad. The CC (Command Center) does '''not''' have to be linked to any of the other buildings. | ||
In a buffered setup where the ECU feeds into the Launchpad (or other storage building), you will not lose any raw materials if the BIFs cannot keep up with the extractors. As long as the field produces more then the BIFs can convert, a small surplus of raw material will build up in the storage location. Later on, when field production drops, the BIFs will catch back up and convert that surplus. | In a buffered setup where the ECU feeds into the Launchpad (or other storage building), you will not lose any raw materials if the BIFs cannot keep up with the extractors. As long as the field produces more then the BIFs can convert, a small surplus of raw material will build up in the storage location. Later on, when field production drops, the BIFs will catch back up and convert that surplus. | ||
Note that you will probably have to upgrade the link between the ECU and the Launchpad in order to handle the raw output from the ECU. | Note that you will probably have to upgrade the link between the ECU and the Launchpad in order to handle the raw output from the ECU. | ||
==P1 Production(2 ECU 4 BIF 1 LP)== | |||
[[EVE-PI-HarvestWorld-DualECUs-QuadBIFs.jpg]]<br /> | |||
Another example of P1 production using a pair of ECUs (Extractor Control Unit) feeding four BIFs (Basic Industrial Facilities). The ECU routes the raw materials are routed into the LP (Launchpad) for temporary storage. The BIFs are also connected with a links to the central Launchpad. From the Launchpad, there are routes that feed raw material into the BIFs. The BIFs then route the finished P1 material back to the Launchpad. The CC (Command Center) does '''not''' have to be linked to any of the other buildings. | |||
Note that you may have to upgrade the link between the ECUs and the Launchpad in order to handle the raw output from the ECUs. | |||
==Barren Planet (P2/P3 Factories)== | ==Barren Planet (P2/P3 Factories)== | ||