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Timers: Difference between revisions

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The game grants you a protection after undocking. If you do not acivate any modules, or move your ship in any direction after undocking you cannot be locked/fired upon for 30 seconds. This can be used to wait out your SCT and redock.
The game grants you a protection after undocking. If you do not acivate any modules, or move your ship in any direction after undocking you cannot be locked/fired upon for 30 seconds. This can be used to wait out your SCT and redock.


''Example: You undock and spot hostiles around the station, you hit „ctrl-space“ to stop your ship and prevent it from drifting outsdide of docking range of the station. You wait out your SCT while being invulnerable. You dock up again.''  
''Example: You undock and spot hostiles around the station, you hit "ctrl-space" to stop your ship and prevent it from drifting outsdide of docking range of the station. You wait out your SCT while being invulnerable. You dock up again.''  


'''Important note:''' There are certain stations that will eject you (kickout) outside of docking range and prevent you from using this tactic without reaproaching the stations docking radius. A prominent model would be the EVE-University HQ at Aldrat IX – Pator Tech School.
'''Important note:''' There are certain stations that will eject you (kickout) outside of docking range and prevent you from using this tactic without reaproaching the stations docking radius. A prominent model would be the EVE-University HQ at Aldrat IX – Pator Tech School.