Difference between revisions of "Augoror Navy Issue"
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==Fitting== | ==Fitting== | ||
− | + | {{Fittings | |
+ | |name=Augoror Navy Issue, Bait | ||
+ | |high= | ||
+ | Small Diminishing Power System Drain I<br> | ||
+ | Small Diminishing Power System Drain I<br> | ||
+ | Small Unstable Power Fluctuator I<br> | ||
+ | 200mm AutoCannon II<br> | ||
+ | 200mm AutoCannon II | ||
+ | |mid= | ||
+ | Experimental 10MN MicroWarpdrive I<br> | ||
+ | Faint Epsilon Warp Scrambler I<br> | ||
+ | Fleeting Propulsion Inhibitor I | ||
+ | |low= | ||
+ | 1600mm Reinforced Rolled Tungsten Plates I<br> | ||
+ | 1600mm Reinforced Rolled Tungsten Plates I<br> | ||
+ | Damage Control II<br> | ||
+ | Energized Adaptive Nano Membrane II<br> | ||
+ | Armor Kinetic Hardener II<br> | ||
+ | Armor Thermic Hardener II<br> | ||
+ | Armor Explosive Hardener II | ||
+ | |charges= | ||
+ | Republic Fleet EMP S | ||
+ | |drones= | ||
+ | |rigs= | ||
+ | Medium Trimark Armor Pump I<br> | ||
+ | Medium Trimark Armor Pump I<br> | ||
+ | Medium Ancillary Current Router I | ||
+ | |recommended1= | ||
+ | |recommended2= | ||
+ | |recommended3= | ||
+ | |notes= | ||
+ | *Bait Augoror Navy Issue fit; bait Maller's big brother. It's very economic for a ship with an EHP of 126k, which is top of the line for a cruiser sized ship. | ||
+ | *Microwarpdrive, stasis webifier and warp scramble can hold the target down perfectly while the thick tank keeps it alive before its fleetmates arrive to help. | ||
+ | *Small neut and the small sized guns should be enough to fend off frigate sized enemies, and the small nosferatu can be a life saver when the Maller is itself neuted by bigger ships. | ||
+ | *The fit layout is very similar to that of a bait [[Maller]]. | ||
+ | }} | ||
==Tactics== | ==Tactics== |
Revision as of 16:43, 14 July 2012
RELATED UNI-WIKI REFERENCES
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The Navy-issued version of the Augoror cruiser is an extremely resilient piece of hardware able to provide very good support in fleet battles, but it is also a relatively nimble cruiser ideally suited for escort duties as well as smaller skirmishes. Created to fill a void within the ranks of the traditionally slow and lumbering Amarrian fleet, this vessel has fit in perfectly. SHIP BONUSES
Amarr Cruiser Skill Bonus: 10% bonus to Medium Energy Turret Capacitor Usage and 10% bonus to Armor Hitpoints per level.
Ship Attributes
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Summary
You can write a summary for Augoror Navy Issue here.
Skills
Further information about additional or recommended skills to pilot Augoror Navy Issue for a specific or it's common role(s) can be written here.
Fitting
Tactics
No sub-article about Augoror Navy Issue roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Augoror Navy Issue here.