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Natural Resists: Difference between revisions

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=== Amarr  ===
=== Amarr  ===


[[Image:Lasers.jpg|thumb|right|200px|Lasers.jpg]]  
[[Image:Lasers.jpg|thumb|right|200px]]  


<br>  
<br>  
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=== Minmatar  ===
=== Minmatar  ===


[[Image:Projectiles.jpg|thumb|right|200px|Projectiles.jpg]]  
[[Image:Projectiles.jpg|thumb|right|200px]]  


<br>  
<br>  
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=== Gallente  ===
=== Gallente  ===


[[Image:Hybrid.jpg|thumb|right|200px|Hybrid.jpg]]  
[[Image:Hybrid.jpg|thumb|right|200px]]  


<br>  
<br>  
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=== Caldari  ===
=== Caldari  ===


[[Image:Missiles.jpg|thumb|right|200px|Missiles.jpg]]  
[[Image:Missiles.jpg|thumb|right|200px]]  


<br>  
<br>  
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=== Amarr VS Minmatar  ===
=== Amarr VS Minmatar  ===


[[Image:T1 AVSM.png|thumb|right|200px]]  
[[Image:T1 AVSM.png|thumb|right|200px|T1 AVSM.png]]  


As you can see, the Minmatar tech 1 ships have a slightly higher EM armor resist to compensate for the dominant Amarr damage type. Likewise, the Amarr tech 1 ships have a slightly increased explosive resist to compensate for the dominant Minmatar damage type.  
As you can see, the Minmatar tech 1 ships have a slightly higher EM armor resist to compensate for the dominant Amarr damage type. Likewise, the Amarr tech 1 ships have a slightly increased explosive resist to compensate for the dominant Minmatar damage type.  
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=== Gallente VS Caldari  ===
=== Gallente VS Caldari  ===


[[Image:T1 GVSCv2.0.jpg|thumb|right|200px]]  
[[Image:T1 GVSCv2.0.jpg|thumb|right|200px|T1 GVSCv2.0.jpg]]  


The Caldari tech 1 ships have a slightly higher thermal armor resist, again to compensate for the dominant Gallente damage type. The Gallente however opted for a balanced kinetic/thermal resistance attribute.  
The Caldari tech 1 ships have a slightly higher thermal armor resist, again to compensate for the dominant Gallente damage type. The Gallente however opted for a balanced kinetic/thermal resistance attribute.  
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Tech 2 ships have different resist types than their tech 1 variants.  
Tech 2 ships have different resist types than their tech 1 variants.  


Tech 2 resists can be split into 6 diffrent profiles. Lets examine these profiles using a table. [[Image:Assaultships.jpg|thumb|right|200px]] [[Image:T2inty.png|thumb|right|200px]] [[Image:T2Electronic.png|thumb|right|200px]] [[Image:T2Covops.png|thumb|right|200px]] [[Image:T2Stealthbomber.png|thumb|right|200px]] [[Image:T2 Combat recon.png|thumb|right|200px]] [[Image:T2force recon.png|thumb|right|200px]] [[Image:T2 Logis.png|thumb|right|200px]] [[Image:T2Dictors.png|thumb|right|200px]] [[Image:T2Heavydictors.png|thumb|right|200px]] [[Image:T2 Hacs.png|thumb|right|200px]] [[Image:T2 Fleet command.png|thumb|right|200px]] [[Image:T2Fieldcommand.png|thumb|right|200px]] [[Image:T2maurauders.png|thumb|right|200px]] [[Image:T2blackops.png|thumb|right|200px]] [[Image:T2deepspace.png|thumb|right|200px]] [[Image:T2blockaderunner.png|thumb|right|200px]] <br>  
Tech 2 resists can be split into 6 diffrent profiles. Lets examine these profiles using a table. [[Image:Assaultships.jpg|thumb|right|200px|Assaultships.jpg]] [[Image:T2inty.png|thumb|right|200px|T2inty.png]] [[Image:T2Electronic.png|thumb|right|200px|T2Electronic.png]] [[Image:T2Covops.png|thumb|right|200px|T2Covops.png]] [[Image:T2Stealthbomber.png|thumb|right|200px|T2Stealthbomber.png]] [[Image:T2 Combat recon.png|thumb|right|200px|T2 Combat recon.png]] [[Image:T2force recon.png|thumb|right|200px|T2force recon.png]] [[Image:T2 Logis.png|thumb|right|200px|T2 Logis.png]] [[Image:T2Dictors.png|thumb|right|200px|T2Dictors.png]] [[Image:T2Heavydictors.png|thumb|right|200px|T2Heavydictors.png]] [[Image:T2 Hacs.png|thumb|right|200px|T2 Hacs.png]] [[Image:T2 Fleet command.png|thumb|right|200px|T2 Fleet command.png]] [[Image:T2Fieldcommand.png|thumb|right|200px|T2Fieldcommand.png]] [[Image:T2maurauders.png|thumb|right|200px|T2maurauders.png]] [[Image:T2blackops.png|thumb|right|200px|T2blackops.png]] [[Image:T2deepspace.png|thumb|right|200px|T2deepspace.png]] [[Image:T2blockaderunner.png|thumb|right|200px|T2blockaderunner.png]] <br>  


{| cellspacing="1" cellpadding="1" border="1" style="width: 710px; height: 398px;"
{| cellspacing="1" cellpadding="1" border="1" style="width: 710px; height: 398px;"
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<br>  
<br>  


{| cellspacing="1" cellpadding="1" border="1" style="width: 530px; height: 421px;"
{| cellspacing="1" cellpadding="1" border="1" style="width: 535px; height: 431px;"
|-
|-
| valign="middle" align="center" | Class  
| valign="middle" align="center" | Class  
| valign="middle" align="center" |  
| valign="middle" align="center" |  
====== Type 1 Armor Modified ======
Type 1 Armor Modified  


| valign="middle" align="center" |  
| valign="middle" align="center" |  
====== Type 1 Shield Modified ======
Type 1 Shield Modified  


| valign="middle" align="center" |  
| valign="middle" align="center" |  
====== Type 2 Armor Modified ======
Type 2 Armor Modified  


| valign="middle" align="center" |  
| valign="middle" align="center" |  
====== Type 2 Shield Modified ======
Type 2 Shield Modified  


|-
|-