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Archive:Logistic Guide: Difference between revisions

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==Why Fly Logistics?==
==Why Fly Logistics?==
So your curious about flying a logistics ship!  Great!  Logistic ships can potentially turn the tide of any battle, allow a smaller fleet to decimate a larger one, save player owned structures, and generally gain the respect and instant love of everyone in your fleet.  Flying a logistics ship will give you a perspective of fleet combat usually only noticed by a fleet commander (in respect to the health and status of his own fleet).  You will also begin to develop a keen ability to multi task, juggling reps between multiple targets, flying your ship to stay alive and keeping track of the status of the battle you're engaged in.<br><br>
Things to keep in mind about logistics play:<br><br>  Logistics are not for kill mail junkies.  If you're a dedicated logistics pilot truly doing their job you can go a month or more without ever getting onto a kill mail, but you and your fleet mates know you're an important part of their success as a team.  <br><br>  You need to be prepaired to loose your ship every time you undock.  Logistics boats are constantly primaried in every engagement they are spotted in, and are often exploded.  If your corporation has a ship replacement program, check to see how often and under what circumstances their reimbursment policy takes effect and stick to it.  If not, have your income in order to be able to replace your ships at 150 million isk a pop.
''more to be written''


==Recommended Skills==
==Recommended Skills==