|
|
Line 50: |
Line 50: |
| |inertia=0.475 | | |inertia=0.475 |
| |warpspeed=3.0 AU/s | | |warpspeed=3.0 AU/s |
− | |warptime= s | + | |warptime=9.72 s |
| | | |
| |targetrange=65 km | | |targetrange=65 km |
Revision as of 19:06, 5 December 2011
RELATED UNI-WIKI REFERENCES
|
In YC 113 Empress Jamyl Sarum I challenged Amarr ship manufacturers to build a new battlecruiser that would break the stalemate of the Empyrean War. Deviating from the doctrine of brute-force and heavy armor, the engineers at Viziam took inspiration from Caldari history. During the Gallente-Caldari War, the Caldari developed light, maneuverable ships to counter the slow ships of the Gallente Federation. This philosophy, along with a cutting-edge powertrain and ultra-light alloy armor plating, led to the Oracle. The Empire immediately ordered the ship into production. The Empress personally congratulated Viziam Chief Researcher Parud Vakirokiki, calling the ship "a work of Divine Grace for the Empire, and retribution to our enemies."
SHIP BONUSES
Battlecruiser Skill bonus per level: 10% bonus to Large Energy Turret capacitor use 5% bonus to Large Energy Turret damage Role Bonus: 95% reduction in the powergrid need of Large Energy Turrets 50% reduction in the CPU need of Large Energy Turrets 50% reduction in the capacitor need of Large Energy Turrets
Required Skills
- Amarr Cruiser III22h 13m
- Spaceship Command III4h 26m
- Amarr Frigate IV2d 2h 17m
- Battlecruisers III1d 2h 40m
- Spaceship Command IV1d 1h 8m
Training Time what's this?5d 4h 18m
|
Grouping
▪ Variations none
|
Ship Attributes
Fittings |
High 8
Launchers 0
Turrets 8
|
|
Navigation |
Base Time to Warp 9.72 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
|
|
Drones |
Drone Bandwidth 0 Mbit/sec
|
|
Targeting |
|
|
Structure |
Structure Hitpoints 1,980 HP
|
|
Armor |
Armor Hitpoints 2,160 HP
Armor Resistances
|
|
Shields |
Shield Capacity 1,575 HP
Shield Resistances
|
|
Summary
You can write a summary for Oracle here.
Skills
Further information about additional or recommended skills to pilot Oracle for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Oracle.
Tactics
No sub-article about Oracle roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Oracle here.
show advanced ships |
Amarr |
Caldari |
Gallente |
Minmatar |
|