Jeb hataska (talk | contribs) |
Jeb hataska (talk | contribs) |
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*Initial agro can be as low as a single frigate. | *Initial agro can be as low as a single frigate. | ||
* | *To minimize incoming damage, prioritize cruisers, then battleships (except the commander), and leave frigates for last. | ||
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*Deadspace entry point | *Deadspace entry point | ||
**A single reinforcement wave is triggered by destroying all initial ships. | **A single reinforcement wave is triggered by destroying all initial ships. | ||
**Consistent web/scram from frigates | |||
*Deadspace stage 1 | *Deadspace stage 1 | ||
**Two neutralizer towers | |||
**A single reinforcement wave is triggered by destroying all initial ships. | **A single reinforcement wave is triggered by destroying all initial ships. | ||
**50k to acceleration gate | |||
*Deadspace stage 2 | *Deadspace stage 2 | ||
** | **One neutralizer tower | ||
**Two reinforcement waves are triggered: One by destroying all initial cruisers, the other by destroying all initial battlecruisers. | **Two reinforcement waves are triggered: One by destroying all initial cruisers, the other by destroying all initial battlecruisers. | ||
**Initial DPS here is heaviest so far in the arc, and you may get some scramming. | |||
*Deadspace stage 3 (Amarr Empire) | *Deadspace stage 3 (Amarr Empire) | ||
**Two reinforcement waves are triggered: One by destroying any Imperial Dominator, the other by destroying any Imperial Templar Dominator. | **Two reinforcement waves are triggered: One by destroying any Imperial Dominator, the other by destroying any Imperial Templar Dominator. | ||
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