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[[Category:Missioning]] | [[Category:Missioning]] | ||
[[Category:Guides]] | [[Category:Guides]] | ||
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Epic Mission Arcs -- [[Amarr_Epic_Arc_-_Right_to_Rule|Amarr]] | [[Caldari_Epic_Arc_-_Penumbra|Caldari]] | [[Gallente_Epic_Arc_-_Syndication|Gallente]] | [[Minmatar_Epic_Arc_-_Wildfire|Minmatar]] | |||
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"Right to Rule" is the Amarr Epic Arc. To start the Epic Arc you must have a standing of 5.0 or higher with Ministry of Internal Order or the Amarr Faction. These missions have great rewards, but do require some advanced skills and ships to complete safely - the minimum recommended requirements are listed below. | "Right to Rule" is the Amarr Epic Arc. To start the Epic Arc you must have a standing of 5.0 or higher with Ministry of Internal Order or the Amarr Faction. These missions have great rewards, but do require some advanced skills and ships to complete safely - the minimum recommended requirements are listed below. | ||
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**You have and can easily solo Level 4 missions, | **You have and can easily solo Level 4 missions, | ||
**You have a proper PvE fitted BS, and | **You have a proper PvE fitted BS, and | ||
**You have the Hacking skill at Level | **You have the Hacking skill at Level ? or greater (required to complete "Longing Leman"). | ||
During this Epic Mission Arc a choice is presented to you - to work for the Amarr Empire or for Sansha's Nation; this guide follows the Amarr Empire path. | During this Epic Mission Arc a choice is presented to you - to work for the Amarr Empire or for Sansha's Nation; this guide follows the Amarr Empire path. | ||
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*No agro on warp-in. | *No agro on warp-in. | ||
*The initial guards are followed by two reinforcement waves; destroying all ships triggers the next wave. | *The initial guards are followed by two reinforcement waves; destroying all ships triggers the next wave. | ||
*''Consider | *''Consider destroying a frigate last so that the Reports drop close to you.'' | ||
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