More actions
Made a couple of minor changes to the ECM jammer table., removed AKAs, fixed caps. |
No edit summary |
||
| Line 219: | Line 219: | ||
So let's use that equation in an example: | So let's use that equation in an example: | ||
=== Scenario 1 === | === Scenario 1 === | ||
You make a quick decision: | Say your fleet is flying around and you come across a scary Caldari Raven. You throw on your sensor booster and get a target lock on him really fast. You are lucky (or unlucky!!) that this Raven is within 50km and inside your optimal range of your ECM modules. You see the Raven start to get a target lock on you (and you begin to sweat a little) | ||
{| | |||
You make a quick decision: | |||
{| border="1" class="wikitable" | |||
|- | |- | ||
| | | [[Image:Caldari Raven.jpg|center|150px|Caldari Raven.jpg]] Caldari | ||
| | | [[Image:Caldari Jammer Colour.jpg|center|150px|Caldari Jammer Colour.jpg]] Gravimetric jammer | ||
|} | |} | ||
<br> What are your chances that you won't get turned into a fine mist? | |||
Let's assume that the Raven has no modules active that increase his sensor strength and therefore has 22 points of Gravimetric sensor strength. | |||
Let's assume | Let's assume you are flying the Blackbird above with 2 Signal Distortion Amplifiers and no skills to increase your jamming strength; you also only have Caldari Cruisers II (you are a noob) and you have all Tech 1 Meta 0 jammers. | ||
First let's calculate your jammer strength: | |||
The "ECM - Spatial Destablizer I" has a Gravimetric strength of 3 | |||
This will be improved by the Blackbird's ship bonuses and by the Signal Distortion Amplifiers. | |||
*Caldari Cruiser II -> 30% ECM jammer strength for a Blackbird which will add : 0.9 strength | |||
* Caldari Cruiser II - | *Signal Distortion Amplifier I (2 of them means one will have the [[Stacking_penalties|stacking penalty]] (87% effective)) -> 9.35% ECM jammer strength : 0.28 strength | ||
* Signal Distortion Amplifier I (2 of them means one will have the [[ | |||
So in total we will have 4.18 jammer strength (uh oh) | So in total we will have 4.18 jammer strength (uh oh) | ||
Chance to jam = (4.18 / 22) * 100% | Chance to jam = (4.18 / 22) * 100% | ||
Chance to jam = ~ 19% | Chance to jam = ~ 19% | ||
So you have a small chance to survive and you will probably be turned into goo! Oh well.. for the fun of it let us work out the chance of the NON-racial jammers on him (hey, every little bit helps right?) | So you have a small chance to survive and you will probably be turned into goo! Oh well.. for the fun of it let us work out the chance of the NON-racial jammers on him (hey, every little bit helps right?) | ||
Lets assume you have 1 of each racial jammer. Their jamming strength when miss matched with the target is 1. | Lets assume you have 1 of each racial jammer. Their jamming strength when miss matched with the target is 1. With our modifiers that gives us a strength of 1.39 jamming strength | ||
With our modifiers that gives us a strength of 1.39 jamming strength | |||
Chance to jam = (1.39/22) * 100% | Chance to jam = (1.39/22) * 100% | ||
Chance to jam = ~ 6% | Chance to jam = ~ 6% | ||
If you activate all you get ~32% (please check my maths) | If you activate all you get ~32% (please check my maths) | ||
So that is pretty bad, but it is still something! | So that is pretty bad, but it is still something! | ||