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John Haldane (talk | contribs) |
John Haldane (talk | contribs) |
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I love Leadership and Fleet structure, but even I'm not going to lie. Properly | I love Leadership and Fleet structure, but even I'm not going to lie. Properly | ||
organizing a fleet can be a huge pain in the ass. Speaking from experience, I | organizing a fleet can be a huge pain in the ass. | ||
find this most often comes from the fact that whoever the op FC is feels the | |||
need to also hold the in game Fleet Commander title as well as Boss. This | Speaking from experience, I find this most often comes from the fact that whoever the op FC is feels the need to also hold the in game Fleet Commander title as well as Boss. This | ||
either makes their life hell, or means some things don't get done because they | either makes their life hell, or means some things don't get done because they | ||
have bigger fish to fry. Organizing a fleet structure cannot be done on the | have bigger fish to fry. | ||
Organizing a fleet structure cannot be done on the | |||
fly, it must be done in advance of battle or just agreed to be ignored for the | fly, it must be done in advance of battle or just agreed to be ignored for the | ||
moment. Again, as much as I love this area of EVE, DO NOT be that annoying guy | moment. Again, as much as I love this area of EVE, DO NOT be that annoying guy | ||
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The two options I want to point out here are 'Self Invite' and 'Self Move'. | The two options I want to point out here are 'Self Invite' and 'Self Move'. | ||
Self Invite - This comes in two flavors Self Invite(Corporation) and Self | '''Self Invite''' - This comes in two flavors: Self Invite(Corporation) and Self | ||
Invite(Alliance). When you enable either of these, any member of the fleet can | Invite(Alliance). When you enable either of these, any member of the fleet can | ||
post invite links into a chat channel, and any member of their corporation or | post invite links into a chat channel, and any member of their corporation or | ||
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in the fleet can click the chat link and get themselves in. | in the fleet can click the chat link and get themselves in. | ||
Self Move - When the Boss enables self move, fleet members may move themselves | '''Self Move''' - When the Boss enables self move, fleet members may move themselves | ||
from squad to squad, or make them selves Squad Commander if the squad does not | from squad to squad, or make them selves Squad Commander if the squad does not | ||
already have one. Once enabled a fleet member only needs to right click | already have one. Once enabled a fleet member only needs to right click | ||
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hierarchy is as follows: | hierarchy is as follows: | ||
Squad Member | *Squad Member - You are the soldiers, highly trained and motivated; you act on your commander's orders precisely, and not before | ||
- You are the soldiers, highly trained and motivated | *Squad Commander(SC) - With Leadership 5 you can Command a Squad of up to 10 pilots (this includes yourself). You may invite people only into your Squad. | ||
*Wing Commander(WC) - With Wing Command 5 you may Command a Wing of up to 5 Squads (each with their own SC). You may invite or move people in any Squad in your Wing. You can promote or demote SC's in the squads of your Wing. | |||
Squad Commander(SC) | *Fleet Commander(FC) - With Fleet Command 5 you may lead a fleet of up to 5 Wings (each with their own WC's and SC's). You may invite or move people in any part of the fleet. You may promote or demote WC's and SC's in any part of the fleet. | ||
- With Leadership 5 you can Command a Squad of up to 10 pilots (this includes | |||
yourself) | |||
Wing Commander(WC) | |||
- With Wing Command 5 you may Command a Wing of up to 5 Squads (each with | |||
their own SC) | |||
promote or demote SC's in the squads of your Wing. | |||
Fleet Commander(FC) | |||
- With Fleet Command 5 you may lead a fleet of up to 5 Wings (each with their | |||
own WC's and SC's) | |||
may promote or demote WC's and SC's in any part of the fleet. | |||
Also, any member of the fleet can also be a Scout, Booster, or the Boss. Scout | Also, any member of the fleet can also be a Scout, Booster, or the Boss. Scout | ||
is simply a way to designate which players are scouting for the fleet. Scouts | is simply a way to designate which players are scouting for the fleet. | ||
move around up to several systems away from the main fleet to be eyes and ears | |||
for the fleet. The Booster is why I started this guide; | Scouts move around up to several systems away from the main fleet to be eyes and ears | ||
for the fleet. | |||
The Booster role is why I started this guide; boosters provide gang | |||
bonuses to the fleet. People with the Booster role are usually encouraged to | bonuses to the fleet. People with the Booster role are usually encouraged to | ||
bring gang modules suited to benefit certain types of ships, and are then made | bring gang modules suited to benefit certain types of ships, and are then made | ||
Booster for a Squad or Wing made up of those ship types. The Boss role is | Booster for a Squad or Wing made up of those ship types. | ||
exactly what it sounds like, the Boss. Even if the person with the Boss role | |||
The Boss role is exactly what it sounds like, the Boss. Even if the person with the Boss role | |||
is not the Fleet Commander, they still have all of the powers needed to manage | is not the Fleet Commander, they still have all of the powers needed to manage | ||
the fleet, from inviting people into any Squad or Wing, moving people to and | the fleet, from inviting people into any Squad or Wing, moving people to and | ||
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Commanders, and members and organize the fleet structure to make best use of | Commanders, and members and organize the fleet structure to make best use of | ||
the available bonuses. If this is simply not possible, then actual op leaders | the available bonuses. If this is simply not possible, then actual op leaders | ||
should only do this organization well out of danger. It is simply not a | should only do this organization when well out of danger. It is simply not a | ||
priority if they are trying to plan the actions and movements of the fleet to | priority if they are trying to plan the actions and movements of the fleet to | ||
also be answering every cry to be moved by Squad Members. | also be answering every cry to be moved by Squad Members. | ||
There are 3 types of Booster | There are 3 types of Booster: Squad Booster, Wing Booster, and Fleet Booster, | ||
this is shown as a letter in brackets after the players name (S), (W), or (F). | this is shown as a letter in brackets after the players name (S), (W), or (F). | ||
A Squad Booster can only give gang bonuses to other members of their own | A Squad Booster can only give gang bonuses to other members of their own | ||
Squad. A Wing Booster can give bonuses to other pilots in their entire Wing. | Squad. A Wing Booster can give bonuses to other pilots in their entire Wing. | ||
Of course the Fleet Booster provides gang bonuses across the entire fleet. | Of course the Fleet Booster provides gang bonuses across the entire fleet. | ||
Whether these bonuses are received by anyone depends on the | Whether these bonuses are received by anyone depends on the fleet's chain of | ||
command being complete. What this refers to is that the people in the Squad, | command being complete. What this refers to is that the people in the Squad, | ||
Wing, and Fleet Commander positions have the necessary skills for the fleet | Wing, and Fleet Commander positions have the necessary skills for the fleet | ||
they are leading. Anyone can occupy any of these positions, but without the | they are leading. Anyone can occupy any of these positions, but without the | ||
proper skills, no bonuses can be passed down through the fleet. The Boosters | proper skills, no bonuses can be passed down through the fleet. The Boosters | ||
can have any place in the fleet structure | can have any place in the fleet structure; being a Booster simply means they | ||
are the source of the gang bonuses for part of the fleet, nothing more. | are the source of the gang bonuses for part of the fleet, nothing more. | ||
Boosters do not even need to have Wing Command or Fleet Command skills | Boosters do not even need to have Wing Command or Fleet Command skills -- even | ||
as a Squad Member they can be set as a Fleet Booster and provide the bonuses | as a Squad Member they can be set as a Fleet Booster and provide the bonuses | ||
fleet wide. | fleet wide. | ||
___________________________________________________________________________ | |||
| FC (skilled) | | | FC (skilled) | | ||
|______________________________Fleet Bonuses________________________________| | |______________________________Fleet Bonuses________________________________| | ||
| WC 1 (skilled) | WC 2 (unskilled) | | | WC 1 (skilled) | WC 2 (unskilled) | | ||
|____Fleet + Wing Bonuses____________|___________No Bonuses_________________| | |____Fleet + Wing Bonuses____________|___________No Bonuses_________________| | ||
| SC 1 (skilled) | SC 2 (unskilled) | SC 3 (skilled) | SC 4 (unskilled) | | | SC 1 (skilled) | SC 2 (unskilled) | SC 3 (skilled) | SC 4 (unskilled) | | ||
|___All Bonuses___|____No Bonuses____|__Squad Bonuses_|_____No Bonuses______| | |___All Bonuses___|____No Bonuses____|__Squad Bonuses_|_____No Bonuses______| | ||
Having an FC with the Fleet Command skill means that some people can benefit | Having an FC with the Fleet Command skill means that some people can benefit | ||
from the bonuses of the Fleet Booster, as long as the other Commanders are | from the bonuses of the Fleet Booster, as long as the other Commanders are | ||
also skilled. Wing 1 has a skilled Commander, so Squads below him may receive | also skilled. Wing 1 has a skilled Commander, so Squads below him may receive | ||
bonuses of both the Fleet Booster and Wing Booster (yes AND | bonuses of both the Fleet Booster and Wing Booster (yes AND -- I'll get to | ||
that). Squad 1 having a skilled SC can get bonuses from the Fleet, Wing, and | that). Squad 1, having a skilled SC, can get bonuses from the Fleet, Wing, and | ||
Squad Boosters | Squad Boosters -- awesome. Squad 2, having an unskilled SC (or no SC at all, same | ||
effect) gets no bonuses from any Boosters. Due to Wing 2 having an unskilled | effect) gets no bonuses from any Boosters. Due to Wing 2 having an unskilled | ||
WC | WC, squads in this Wing cannot get either Fleet or Wing Booster bonuses -- they | ||
are cut off by the lack of command skills. Squad 3 is fortunate to have a | are cut off by the lack of command skills. Squad 3 is fortunate to have a | ||
skilled SC since they can at least get the Squad | skilled SC since they can at least get the Squad Booster's bonuses. Squad 4 is | ||
screwed. | screwed. | ||
As previously stated the Boosters can be anywhere in the fleet structure | As previously stated the Boosters can be anywhere in the fleet structure -- they | ||
do not have to occupy the Commander positions. In order for a Squad to get any | do not have to occupy the Commander positions. In order for a Squad to get any | ||
bonuses the SC of that squad must have Leadership at a high enough level to | bonuses, the '''SC''' of that squad must have Leadership at a high enough level to | ||
support the numbers in the Squad (10 members at level 5). To get Wing bonuses, | support the numbers in the Squad (10 members at level 5). To get Wing bonuses, | ||
the WC must have the Wing Command skill level high enough to support the | the WC must have the Wing Command skill level high enough to support the | ||
number of Squads they have (5 Squads in a Wing at level 5). For Fleet bonuses | number of Squads they have (5 Squads in a Wing at level 5). For Fleet bonuses | ||
to work, the FC must have Fleet Command trained to support the number of Wings | to work, the FC must have Fleet Command trained to support the number of Wings | ||
they command (5 Wings in a fleet at level 5). The Commanders DO NOT have to | they command (5 Wings in a fleet at level 5). The Commanders '''DO NOT''' have to | ||
have the skills or modules that provide the bonuses, | have the skills or modules that provide the bonuses. Rather, they only need to | ||
have Leadership, Wing Command, or Fleet Command to ensure the bonuses of the | have Leadership, Wing Command, or Fleet Command to ensure the bonuses of the | ||
Boosters are passed along. Likewise the Boosters DO NOT need to have Wing | Boosters are passed along. Likewise the Boosters DO NOT need to have Wing | ||
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give them ALL to the Squads. Assuming you have a completely skilled set of | give them ALL to the Squads. Assuming you have a completely skilled set of | ||
commanders, the members of a Squad will get the bonuses of the Fleet, Wing AND | commanders, the members of a Squad will get the bonuses of the Fleet, Wing AND | ||
Squad Boosters. | Squad Boosters. Note that if two Boosters are running the same module, only the best | ||
effect is given to the fleet, the other is ignored. | effect is given to the fleet, and the other is ignored. | ||
What this means is while most fleets divvy up into Shield, Armour, and Speed | What this means is while most fleets divvy up into Shield, Armour, and Speed | ||