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Running Incursions: Difference between revisions

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Thabink (talk | contribs)
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To make the most of drone damage it is common to designate a ship with fast locking time as "drone bunny". All drones are commanded to assist this target so that drones attack a new wave quickly rather than waiting for battleships to lock them up. This also makes it easier to sick drones on small frigates without wasting the the main fleet on them.
To make the most of drone damage it is common to designate a ship with fast locking time as "drone bunny". All drones are commanded to assist this target so that drones attack a new wave quickly rather than waiting for battleships to lock them up. This also makes it easier to sick drones on small frigates without wasting the the main fleet on them.
=== Not Dying ===
See [[Incursion Fitting]] for fits that meet the minimum tank requirements for incursions.
In vanguards the logistics ships will keep the entire fleet locked up and on their watch list. This allows them to see easily if someone is taking damage and repair them.
In assaults things are more difficult. The logistics can't keep the entire fleet on their watchlist or locked up, so they will not be aware of someone taking damage unless told about it. To do this when a damage dealer is shot at by the sansha they must broadcast for shield or armor or they probably won't get it. Once you no longer need repairs broadcast In Position to indicate that you're safe. Sanshas will keep you locked up after they've stopped shooting you, so watch for them changing from red boxed to yellow boxed on your overview.


=== Positioning ===
=== Positioning ===