More actions
| Line 31: | Line 31: | ||
As of January 2012, Warfare Links became available in both Tech 1 and Tech 2 versions. The key skill prerequisite for the Tech 2 links is {Type of Link} Warfare Specialist V (e.g., Armored Warfare Specialist V) as opposed to lower levels of training for that skill. Tech 2 Warfare Links provide greater Command Bonuses but require additional power grid and CPU for fitting purposes. | As of January 2012, Warfare Links became available in both Tech 1 and Tech 2 versions. The key skill prerequisite for the Tech 2 links is {Type of Link} Warfare Specialist V (e.g., Armored Warfare Specialist V) as opposed to lower levels of training for that skill. Tech 2 Warfare Links provide greater Command Bonuses but require additional power grid and CPU for fitting purposes. | ||
=== Armored Warfare | === Armored Warfare Links === | ||
Provide bonuses to support armor based activity. | Provide bonuses to support armor-based activity. The base Command Bonuses for the T1 and T2 modules are -2% / -2.5%, respectively. For Armored Warfare Links, the command bonuses show as negative because they improve resists, increase speed, or lower capacitor need. The item descriptions for these modules state: | ||
*Damage Control -- Reduces the capacitor need of the | *Damage Control -- Reduces the capacitor need of the fleet's personal and targeted armor repair systems. | ||
*Passive Defence -- Grants a bonus to the | *Passive Defence -- Grants a bonus to the fleet's armor resistances. | ||
*Rapid Repair -- Increases the speed of the | *Rapid Repair -- Increases the speed of the fleet's personal and targeted armor repair systems. | ||
=== Information Warfare Links === | === Information Warfare Links === | ||