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The SCT is a 15 second timer the game starts after performing one of the following things ingame: | The SCT is a 15 second timer the game starts after performing one of the following things ingame: | ||
*jumping through a stargate or wormhole<br> | *jumping through a stargate or wormhole<br> | ||
*docking/undocking | *docking/undocking | ||
*joining a fleet or getting moved to a different position within that fleet | *joining a fleet or getting moved to a different position within that fleet | ||
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*leaving your ship, either through ejecting or having it destroyed | *leaving your ship, either through ejecting or having it destroyed | ||
*performing a clone jump | *performing a clone jump | ||
*being podded | *being podded | ||
*changing corp wallet divisions (yes, really) | *changing corp wallet divisions (yes, really) | ||
While the SCT is active it prevents you from doing anything of the things that cause a session change timer (i.e. anything on the list above). | While the SCT is active it prevents you from doing anything of the things that cause a session change timer (i.e. anything on the list above). | ||
[[Image:Scotty.jpg]] | [[Image:Scotty.jpg]] | ||
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[[Image:Sctm.jpg]] >>> [[Image:Sct.jpg]] | [[Image:Sctm.jpg]] >>> [[Image:Sct.jpg]] | ||
''Example: You are in a fleet and | ''Example: You are scouting lo-sec systems in a CovOps for a fleet and the FC moves you to another wing or squad without telling you. You arrive on a stargate to jump through, but the SCT prevents you jumping. Unfortunately there happened to be a hostile there, and because you were decloaked by the stargate, you are destroyed.'' | ||
''Another example: you are fighting on a wormhole and your ship is destroyed''. ''You attempt to jump your capsule through the wormhole to get away, but your SCT from your ship being destroyed prevents you jumping (and so your capsule is destroyed too!).'' | |||
==== SCT and invulnerability ==== | ==== SCT and invulnerability ==== | ||