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Lazer shark (talk | contribs) "Check Check" vs "Break Break" on Mumble |
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|align=left| '''Align''' || Align to given destination but do not warp. || ''Fleet, Align Eygfe gate.'' | |align=left| '''Align''' || Align to given destination but do not warp. || ''Fleet, Align Eygfe gate.'' | ||
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|align=left| '''Defensive gate camp''' || Orbit gate at optimal range for task (tackler, direct damage etc) || | |align=left| '''Defensive gate camp''' || Orbit gate at optimal range for task (tackler, direct damage etc). More details about [[Gatecamps]] here || | ||
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|align=left| '''Hold on contact''' || On arrival at gate, do not jump through. In the absence of further instructions, establish offensive gate camp. || | |align=left| '''Hold on contact''' || On arrival at gate, do not jump through. In the absence of further instructions, establish offensive gate camp. || | ||
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|align=left| '''Jump, jump, jump''' || Jump through gate and hold cloak on far side. || | |align=left| '''Jump, jump, jump''' || Jump through gate and hold cloak on far side. || | ||
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|align=left| '''Offensive gatecamp''' || Orbit gate within jumping distance (2500m) but do not jump yet. Unless ordered otherwise, this is the default instruction on arriving at a gate. || | |align=left| '''Offensive gatecamp''' || Orbit gate within jumping distance (2500m) but do not jump yet. Unless ordered otherwise, this is the default instruction on arriving at a gate. More details about [[Gatecamps]] here || | ||
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|align=left| '''Warp''' || Warp to given destination. || ''Fleet, warp to Eygfe gate.'' | |align=left| '''Warp''' || Warp to given destination. || ''Fleet, warp to Eygfe gate.'' | ||