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It will assume you have all the relevant skills trained to V and using tech 2 gang links, then show the difference between the various ships with or without the appropriate skirmish mindlink implant. | It will assume you have all the relevant skills trained to V and using tech 2 gang links, then show the difference between the various ships with or without the appropriate skirmish mindlink implant. | ||
The numbers in parenthesis is if you have the appropriate warfare implant. So a Claymore running the Skirmish Warfare Mindlink would boost the previous +32,34% web range up to +48,52% web range. | The numbers in parenthesis is if you have the appropriate warfare implant. So a Claymore running the Skirmish Warfare Mindlink would boost the previous +32,34% web range up to +48,52% web range. The siege and armour gang links are combined, since their effects are identical to either themselves (if using racial links) or the Claymore (if using non-racial links). | ||
== Command Ships == | == Command Ships == | ||
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! rowspan=2 | Command Ships | ! rowspan=2 | Command Ships | ||
! colspan=2 | Skirmish Warfare Links | ! colspan=2 | Skirmish Warfare Links | ||
! Siege | ! Armour/Siege Warfare Links | ||
! rowspan=2 | Practical effects (bonus with correct implant): | |||
! rowspan=2 | Practical effects: | |||
|- style="background:#222222;" align="center" | |- style="background:#222222;" align="center" | ||
| Web range | | Web range | ||
| Signature | | Signature | ||
| Resist, cycle | | Resist, reduced cycle & cap | ||
|- align="center" | |- align="center" | ||
| '''Claymore''' (skirmish) | | '''Claymore''' (skirmish) | ||
| +32,34%<br>(+48,52%) | | +32,34%<br>(+48,52%) | ||
| -21,56%<br>(-32,34%) | | -21,56%<br>(-32,34%) | ||
| +18,75%<br>(+28,12%) | | +18,75%<br>(+28,12%) | ||
| align="left"| Federation webs go from 14km to 18,5 km (20,8 km).<br>Meta 4 reps go from 5 sec to 4,1 sec (3,6 sec).<br>Tech 2 reps go from 4,5 to 3,7 sec (3,2 sec). | | align="left"| Federation webs go from 14km to 18,5 km (20,8 km).<br>Meta 4 reps go from 5 sec to 4,1 sec (3,6 sec).<br>Tech 2 reps go from 4,5 to 3,7 sec (3,2 sec). | ||
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| +%<br>(%) | | +%<br>(%) | ||
| +%<br>(%) | | +%<br>(%) | ||
| +% | | +%21<br>(%) | ||
| align="left"| ...<br>...<br>... | | align="left"| ...<br>...<br>... | ||
|} | |} | ||
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! rowspan=2 | Strategic Cruisers | ! rowspan=2 | Strategic Cruisers | ||
! colspan=2 | Skirmish Warfare Links | ! colspan=2 | Skirmish Warfare Links | ||
! Siege | ! Armour/Siege Warfare Links | ||
! rowspan=2 | Practical effects: | ! rowspan=2 | Practical effects: | ||
|- style="background:#222222;" align="center" | |- style="background:#222222;" align="center" | ||
| Web range | | Web range | ||
| Signature | | Signature | ||
| Resist, cycle | | Resist, reduced cycle & cap | ||
|- align="center" | |- align="center" | ||
| '''Loki''' (skirmish) | | '''Loki''' (skirmish) | ||
| +%<br>(%) | | +%<br>(%) | ||
| +%<br>(%) | | +%<br>(%) | ||
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|- align="center" | |- align="center" | ||
| '''Legion''' (armour)<br>'''Tengu''' (shield)''' | | '''Legion''' (armour)<br>'''Tengu''' (shield)''' | ||
| +%<br>(%) | | +%<br>(%) | ||
| +%<br>(%) | | +%<br>(%) | ||