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Just a little something I'm putting together to see the various combinations for offgrid boosting, in regards to ships and implants. | Just a little something I'm putting together to see the various combinations for offgrid boosting, in regards to ships and implants. | ||
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The numbers in parenthesis is if you have the appropriate warfare implant. So a Claymore running the Skirmish Warfare Mindlink would boost the previous +32,34% web range up to +48,52% web range. The siege and armour gang links are combined, since their effects are identical to either themselves (if using racial links) or the Claymore (if using non-racial links). | The numbers in parenthesis is if you have the appropriate warfare implant. So a Claymore running the Skirmish Warfare Mindlink would boost the previous +32,34% web range up to +48,52% web range. The siege and armour gang links are combined, since their effects are identical to either themselves (if using racial links) or the Claymore (if using non-racial links). | ||
== Relevant skills == | |||
{| class="wikitable" style="font-size:90%;" | |||
! Warfare Gang Links | |||
! Strategic cruisers | |||
! Command Ships | |||
! Warfare Mindlink implants | |||
|- valign="top" | |||
| | |||
* Leadership V | |||
* <racial> Warfare V | |||
* <racial> Warfare Specialist V | |||
| | |||
* Mechanics V | |||
* Electronics V | |||
* Engineering V | |||
* Navigation V | |||
* Gunnery V ''(for all but the Tengu)'' | |||
* Drones III ''(for Legions & Proteus)'' | |||
* Missile Launcher Operation III ''(for Lokis)'' | |||
* Missile Launcher Operation V ''(for Tengu)'' | |||
* Shield Operation III | |||
* Spaceship Command III | |||
* <racial> Cruiser V | |||
| | |||
* Spaceship Command V | |||
* Mechanics V | |||
* Engineering V | |||
* Leadership V | |||
* Assault Ships IV | |||
* Heavy Assault Ships IV | |||
* <racial> Cruiser V | |||
* Battlecruisers V | |||
* Command Ships V | |||
| | |||
* Science III ''(for Cybernetics)'' | |||
* Cybernetics V | |||
|} | |||
== Command Ships == | == Command Ships == | ||
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|- align="center" | |- align="center" | ||
! rowspan=2 | Command Ships | ! rowspan=2 | Command Ships | ||
! colspan=2 | Skirmish | ! colspan=2 | Skirmish Links | ||
! Armour/Siege | ! Armour/Siege Links | ||
! rowspan=2 | Practical effects (bonus with correct implant): | ! rowspan=2 | Practical effects (bonus with correct implant): | ||
|- style="background:#222222;" align="center" | |- style="background:#222222;" align="center" | ||
| Web range | | Web range | ||
| Signature | | Signature | ||
| | | Resists, cycle & cap | ||
|- align="center" | |- align="center" | ||
| '''Claymore''' (skirmish) | | '''Claymore''' (skirmish) | ||
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|- align="center" | |- align="center" | ||
| '''Damnation''' (armour)<br>'''Vulture''' (shield) | | '''Damnation''' (armour)<br>'''Vulture''' (shield) | ||
| +%<br>(%) | | +28,13%<br>(+42,19%) | ||
| | | -18,75%<br>(-28,12%) | ||
| +%21<br>(%) | | +%21,56%<br>(+32,34%) | ||
| align="left"| | | align="left"| Federation webs go from 14km to 17,9 km (19,9 km).<br>Meta 4 reps go from 5 sec to 3,9 sec (3,4 sec).<br>Tech 2 reps go from 4,5 to 3,7 sec (3,0 sec). | ||
|} | |} | ||
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|- align="center" | |- align="center" | ||
! rowspan=2 | Strategic Cruisers | ! rowspan=2 | Strategic Cruisers | ||
! colspan=2 | Skirmish | ! colspan=2 | Skirmish Links | ||
! Armour/Siege | ! Armour/Siege Links | ||
! rowspan=2 | Practical effects: | ! rowspan=2 | Practical effects: | ||
|- style="background:#222222;" align="center" | |- style="background:#222222;" align="center" | ||
| Web range | | Web range | ||
| Signature | | Signature | ||
| | | Resists, cycle & cap | ||
|- align="center" | |- align="center" | ||
| '''Loki''' (skirmish) | | '''Loki''' (skirmish) | ||