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Angel Lookout: Difference between revisions

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Unar xilen (talk | contribs)
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===First pocket===
===First pocket===
[[File:Angel_Lookout_Pocket_1.jpg|400px]]
[[File:Angel_Lookout_Pocket_1.jpg|400px]]
*Defenders: 7 Gistii type and 6 Gistior type defenders. After all the defenders are dead, the gate unlocks.
*Defenders: 1 Angel light missile battery, 7 Gistii type and 6 Gistior type defenders. After all the defenders are dead, the gate unlocks.
*There were ? Veldspar, ? Hemorphite, and ? Jaspet asteroids in this pocket.
*There were 3 Hemorphite, 5 Jaspet, and 27 Veldspar asteroids in this pocket.
===Second pocket===
===Second pocket===
[[File:Angel_Lookout_Pocket_2.jpg|400px]]
[[File:Angel_Lookout_Pocket_2.jpg|400px]]
*Defenders: 2 Arch Gistii type, 13 Gistii type, 8 Gistior type pirates. Killing all the defenders can spawn a single Domination frigate, and lead to the escallation.
*Defenders: 2 Arch Gistii type, 13 Gistii type, 8 Gistior type pirates. Killing all the defenders spawns a single Domination frigate.  Killing it can lead to the escallation.
*There were ? Veldspar, ? Plagiclase, and ? Omber asteroids in this pocket.
*There were 8 Omber, 7 Plagioclase, and 21 Veldspar asteroids in this pocket.
*Escallation Popup: Your attention is drawn to one of the communications panels; it looks like you are receiving a trasnmission from one of the few pirate ships that got away.  It is only one word: "Help!"  The device also shows the apparent location of the transmitter...
*Escallation Popup: Your attention is drawn to one of the communications panels; it looks like you are receiving a trasnmission from one of the few pirate ships that got away.  It is only one word: "Help!"  The device also shows the apparent location of the transmitter...
*Total: 2.6M (Bounties: 404K Salvage: 1.5M Loot: 655K )
*Total: 2.6M (Bounties: 400K Salvage: 1.5M Loot: 650K )
==Chasing the Dragon==
==Chasing the Dragon==
*This escalation has 4 stages, and the final stage is located in a low-sec system (3 systems deep for me). It has a chance to drop deadspace items.
*This escalation has 4 stages, and the final stage is located in a low-sec system (3 systems deep for me). It has a chance to drop deadspace items.
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*Defenders:  7 Gistii type, 4 Gistior type, and 1 Domination type pirate.
*Defenders:  7 Gistii type, 4 Gistior type, and 1 Domination type pirate.
*There were 51 Veldspar asteroids in this pocket.
*There were 51 Veldspar asteroids in this pocket.
Final story popup: Surprisingly the Angels chose to stay and defend this vile place to their last ship.  Even though you didn't manage to rescue any of their captivies, this installation will not be of any use to the pirates for a long time and looking at it in a clinical way, this end is probablly for the best for everyone as the human wrecks this place produced will not be spreading the pleasures of doom to untold thousands of people throughout this region.
*Final story popup: Surprisingly the Angels chose to stay and defend this vile place to their last ship.  Even though you didn't manage to rescue any of their captivies, this installation will not be of any use to the pirates for a long time and looking at it in a clinical way, this end is probablly for the best for everyone as the human wrecks this place produced will not be spreading the pleasures of doom to untold thousands of people throughout this region.
*Total: 270K (Bounties: 118K Salvage: ? - I did not come back to get the salvage Loot: 152K )
*Total: 270K (Bounties: 118K Salvage: ? - I did not come back to get the salvage Loot: 152K )


[[Category:Exploration]]
[[Category:Exploration]]