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Cliverunner (talk | contribs) →Never warp to 0 when destination is unknown: Added information to help players avoid nasty smart bombing battle ships on gates. |
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== Never warp to 0 when destination is unknown == | == Never warp to 0 when destination is unknown == | ||
If you are going to rescue a friend, you want to jump at your weapons optimal range. If you are going to an asteroid belt or like location, you want to jump in a long way off (60km+ at least) so you can see what is waiting there for you before you are close enough to engage. If you are loosing a fight and warp away, any half skilled pirate will be able to figure out where you have gone and jump after you. They will jump to 0 hoping to catch you. The only exception to this is when you are warping to a gate or docking at a station. In that case you usually do want to warp to 0 so you can jump/dock right away. | If you are going to rescue a friend, you want to jump at your weapons optimal range. If you are going to an asteroid belt or like location, you want to jump in a long way off (60km+ at least) so you can see what is waiting there for you before you are close enough to engage. If you are loosing a fight and warp away, any half skilled pirate will be able to figure out where you have gone and jump after you. They will jump to 0 hoping to catch you. The only exception to this is when you are warping to a gate or docking at a station. In that case you usually do want to warp to 0 so you can jump/dock right away. Be careful, though, when warping to a gate. A properly positioned and fit battle ship can use smart bombs to kill small ships (like frigates) as they warp in. This can happen often in the areas of low sec that act as short cuts from from one part of high sec to another. If you are not sure the gate you are jumping to is safe, warp to it at a far distance and check it out first. If it is clear, warp to somewhere else then back to the gate at 0 and jump. | ||
== Always fight aligned when rating or mining == | == Always fight aligned when rating or mining == | ||