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Amarr Mining Camp: Difference between revisions

From EVE University Wiki
m Suggestions for Ships and Fittings: amended drone details
Line 77: Line 77:
Most beginner miners start off with a mining frigate (Bantam, Tormentor, Navitas, Burst) and for those that want to continue their interest in mining, they typically progress to the mining cruisers class (Osprey, Scythe, Vexor and Arbitrator) which are given out for free at the AMC. After the mining cruisers, the more casual miners will typically advance to flying Battlecruisers or Battleships for mining; those that are more committed to the career of mining will gradually work their way through the mining barges (Retriever-->Covetor) and then the Exhumers (Hulk). To maximize the use of these ships for mining fleets, it is highly recommended that newer players follow these general fitting principles/guidelines when fitting their ships:
Most beginner miners start off with a mining frigate (Bantam, Tormentor, Navitas, Burst) and for those that want to continue their interest in mining, they typically progress to the mining cruisers class (Osprey, Scythe, Vexor and Arbitrator) which are given out for free at the AMC. After the mining cruisers, the more casual miners will typically advance to flying Battlecruisers or Battleships for mining; those that are more committed to the career of mining will gradually work their way through the mining barges (Retriever-->Covetor) and then the Exhumers (Hulk). To maximize the use of these ships for mining fleets, it is highly recommended that newer players follow these general fitting principles/guidelines when fitting their ships:


*First: fit as many of the best Mining lasers/Strip Miners as you can into your high slots without breaking your bank
*First: fit as many of the best Mining lasers/Strip Miners as you can into your high slots without breaking your bank.
*Second: fit as many of the best Mining Laser Upgrades (MLUs) as you can into your low slots without breaking your bank
*Second: fit as many of the best Mining Laser Upgrades (MLUs) as you can into your low slots without breaking your bank.
*Third: if you run out of CPU, try to fit a CPU Upgrade like the Co-Processor I to increase your CPU until you can fill out your low slots with MLUs
*Third: if you run out of CPU, try to fit a CPU Upgrade like the Co-Processor I to increase your CPU until you can fill out your low slots with MLUs.
*Last: Use your middle slots to fit a shield tank (i.e. Medium or Large Shield Extender I, Invulnerability Field I, the various shield resistance modules) and if possible, a Survey Scanner I
*Last: Use your middle slots to fit a shield tank (i.e. Medium or Large Shield Extender I, Invulnerability Field I or the various shield resistance modules if your capacitor can remain stable with them on) and if possible, a Survey Scanner I.


*Drones: prioritize light combat drones (for the AMC, Acolytes are preferred) over mining drones; one flight of light combat drones is enough for defence, if you have any remaining drone space, a flight of mining drones is highly desirable
*Drones: prioritize mining drones over light combat drones when in fleets and vice versa when mining solo; when in fleets, try to have 2 mining drones to every light combat drone (Hobgoblins preferred.)


The above deserves some clarification. If you for example have 3 Miner Is fitted to your ship and each time they all cycle, they fill up your cargo, then you have two options: 1. stagger the cycles so they each start at different times and in so doing, they don't fill up your cargo at the same time (which gives you time to jettison your cargo and put the ore in a can) OR 2. fit Cargohold Expander Is instead of Mining Laser Upgrade Is in your low slots to increase your cargo size.
The above deserves some clarification. If you for example have 3 Miner Is fitted to your ship and each time they all cycle, they fill up your cargo, then you have two options: 1. stagger the cycles so they each start at different times and in so doing, they don't fill up your cargo at the same time (which gives you time to jettison your cargo and put the ore in a can) OR 2. fit Cargohold Expander Is instead of Mining Laser Upgrade Is in your low slots to increase your cargo size.


The reason for prioritizing light combat drones is for cases (depending on the size and tank of your ship) where you end up warping to a new belt where there are no other miners and need to defend yourself from NPC rats. Normally, the basic tank of a ship will give you a degree of resistance to these attacks but might not be enough to tank the NPC rats indefinitely, hence the need for light combat drones. However, under normal circumstances when mining together in a fleet, NPC rats pose no threat (due to the many flights of drones that ships will have) and so if you have mining drones, feel free to use them.
Ideally, when it comes to fitting your ship, it will have a balance between protection and yield. When in a fleet - unless given specific instructions by the Fleet Commander as to who will bring what types of drones and what role they will play - it is generally advisable that you have 2 mining drones for every light combat drones; in a fleet of sufficient size, assuming a reasonable number of cruisers and mining barges/exhumers each packing 1-2 or more light combat drones, the firepower of the fleet will reach a point where they can collectively destroy any NPC threat; with this drone setup, the fleet can then focus their remaining drone bandwith on maximizing their yield by having two mining drones for every lighht combat drone.
 
These are of course only general guidelines (particularly for newer players) when in fleets and are subject to the Fleet Commander's orders/recommendations or personal preferences and experiences over how to fit your ship.


== Recommendations from the AMC ==
== Recommendations from the AMC ==