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== Joining a Fleet == | == Joining a Fleet == | ||
*<font color="yellow">'''Do not ask in ''Alliance'' or ''Chat.E-UNI'' if there is a fleet being formed, or if you can join a fleet.''' The fleet commander (FC) will ask you to join them, not the other way around.</font><br>If you | *<font color="yellow">'''Do not ask in ''Alliance'' or ''Chat.E-UNI'' if there is a fleet being formed, or if you can join a fleet.''' The fleet commander (FC) will ask you to join them, not the other way around.</font><br>Monitor ''Alliance'' chat, and follow the procedures listed in this guide. If you have questions about fleet formation procedures, ask in ''Corp'' chat. You may '''not''' ask if there are any fleets currently out - it is UNI policy not to discuss active fleet operations, for security reasons.<br> <br> | ||
*'''Forming a fleet can take a while.'''<br>Usually around 15 to 30 minutes depending on how well organized the command is. The FC needs to figure out how to set up his or her wings and squads, and make sure the entire fleet gets gang bonuses, and that all squad leaders know their responsibilities, send out scouts and analyze reports. <br> <br> | *'''Forming a fleet can take a while.'''<br>Usually around 15 to 30 minutes depending on how well organized the command is. The FC needs to figure out how to set up his or her wings and squads, and make sure the entire fleet gets gang bonuses, and that all squad leaders know their responsibilities, send out scouts and analyze reports. <br> <br> | ||
*'''The Fleet Commander will ask for different roles in the ''Alliance ''channel.''' <br> They'll probably start with Wing Commanders, Squad Commanders, and Scouts. If you're a rookie, forget about filling any of those roles. Different FCs all have their own way of doing invites, most will ask to X up. This means you get to type "X Role Hull" when the FC asks for the role you want to fill. <br>For example, when the FC asks for tacklers to X up, and your role is tackler and you are in a frigate, you would type: ''X T Frig''.<br>If you're really new, you might only have a damage frigate to offer. If you want to contribute during war, spending from a few hours to a day or two to train tackling or EW is a good idea. Some FCs may not accept DD frigates during war. <br> <br> | *'''The Fleet Commander will ask for different roles in the ''Alliance ''channel.''' <br> They'll probably start with Wing Commanders, Squad Commanders, and Scouts. If you're a rookie, forget about filling any of those roles. Different FCs all have their own way of doing invites, most will ask to X up. This means you get to type "X Role Hull" when the FC asks for the role you want to fill. <br>For example, when the FC asks for tacklers to X up, and your role is tackler and you are in a frigate, you would type: ''X T Frig''.<br>If you're really new, you might only have a damage frigate to offer. If you want to contribute during war, spending from a few hours to a day or two to train tackling or EW is a good idea. Some FCs may not accept DD frigates during war. <br> <br> | ||
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*'''Once you've been invited to the fleet and placed in a squad, your squad leader should invite you into a channel separate from the fleet channel.''' <br>The squad channel is where you can chat. If you have questions, or have comments, or whatever, squad chat is where to type it. Not all fleets are strict about this, and there will sometimes be chatter in the fleet channel. But it is usually best to keep the chattering to squad channel. <br> <br> | *'''Once you've been invited to the fleet and placed in a squad, your squad leader should invite you into a channel separate from the fleet channel.''' <br>The squad channel is where you can chat. If you have questions, or have comments, or whatever, squad chat is where to type it. Not all fleets are strict about this, and there will sometimes be chatter in the fleet channel. But it is usually best to keep the chattering to squad channel. <br> <br> | ||
*'''You should keep the Squad and Fleet channel windows separate so you can watch both without tabbing.''' <br>You can separate them by clicking the tab and dragging it off. If you wish to watch the ''Local'' channel during the op, you might want to drag it off in another window as well. This is also a good idea so that (1) you can see how many people are in the current system and (2) you don't accidentally type in it, which is a Very Bad Thing™. Typing in local without the permission of the FC can get you kicked out the fleet.<br> <br> | *'''You should keep the Squad and Fleet channel windows separate so you can watch both without tabbing.''' <br>You can separate them by clicking the tab and dragging it off. If you wish to watch the ''Local'' channel during the op, you might want to drag it off in another window as well. This is also a good idea so that (1) you can see how many people are in the current system and (2) you don't accidentally type in it, which is a Very Bad Thing™. Typing in local without the permission of the FC can get you kicked out the fleet.<br> <br> | ||
*'''Keep all chatter out of the ''Alliance'' channel.''' <br>If you | *'''Keep all chatter out of the ''Alliance'' channel.''' <br>If you have questions about fleet formation procedures, ask in the ''Corp'' chat channel. | ||
== Fleet Hierarchy View == | == Fleet Hierarchy View == | ||