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The Way of the Tackler: Difference between revisions

From EVE University Wiki
Afterburner (AB) or microwarpdrive (MWD)?: clarified advantages and disadvantages of AB/MWD based on current state of the game
Stasis webifier: clarified second paragraph and removed some duplication
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==== Stasis webifier ====
==== Stasis webifier ====


Stasis webifiers are great modules as they significantly decrease the speed of a target ship. However they are fairly short ranged, basically they got the same range as a warp scrambler. So if you are fitting a warp scrambler you might want to consider fitting a stasis webifier too. The combination of stasis webifier and warp disruptor also makes sense though because you would slow your target down quite a lot without deactivating the MWD and thus the signature radius would still be increased by up to 500% which in combination with the reduced speed means that it is very easy to hit and will possibly take more damage from big weapons. However, remember that many MWDing ships can still go very quickly even when webbed - when engaging a very fast ship a scrambler and/or multiple stasis webifiers will be required to slow them down.
Stasis webifiers are great modules as they significantly decrease the speed of a target ship. Stasis webifiers are fairly short ranged, with a range only slightly longer than a warp scrambler. This makes fitting a stasis webifier is a natural decision if you're already fitting a warp scrambler, since you will be operating well inside webifier range anyway.


Obviously, fitting a stasis webifier along with a warp disruptor will require you to be within web (and potentially scrambler) range yourself. If you are planning to stay at range (maybe 15-20 km from your enemy) you wont need the webifier unless something goes wrong so that you would be better off using that midslot for a different module.
If you're fitting a warp disruptor, the decision is slightly less clear cut. You first need to decide whether you plan to fly inside stasis webifier range; despite the fact that you have a long ranged warp disruptor, you will generally be harder to hit if you orbit as close as possible, and you may want to fly inside web range anyway. If you do, fitting a stasis web makes a lot of sense. On the other hand you may want to stay outside of stasis webifier range, either because you're flying a t2 interceptor which will be running its MWD all the time, or because you want to avoid your target's webs and energy neutralizers. If this is the case, there's not much point fitting a stasis webifier yourself since you're unlikely to be in range to use it and you're better off using that mid slot for a different module (for example a sensor booster to help you lock faster, or a tracking disruptor to protect your fleetmates from your opponent's turrets).


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