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Implants: Difference between revisions

From EVE University Wiki
Slot 8: Updated hardwiring names
Slot 9: Updated hardwiring names
Line 398: Line 398:


===Slot 9===
===Slot 9===
* Armor - ['Noble' ZET4#] Increase Armor Repair Amount (+1%/+3%/+5%)
* Armor - ['Noble' RP-90#] Increase Armor Repair Amount (+1%/+3%/+5%)
* Electronics - ['Gypsy' KOB-#] Reduce Electronic Warfare Capacitor Usage (-1%/-3%/-5%)
* Electronics - ['Gypsy' EW-90#] Reduce Electronic Warfare Capacitor Usage (-1%/-3%/-5%)
* Electronics - ['Gypsy' KRB-#] Reduce Sensor Linking Capacitor Usage (-1%/-3%/-5%)
* Electronics - ['Gypsy' SL-90#] Reduce Sensor Linking Capacitor Usage (-1%/-3%/-5%)
* Electronics - ['Gypsy' KSB-#] Reduce Weapon Disruption Capacitor Usage (-1%/-3%/-5%)
* Electronics - ['Gypsy' WD-90#] Reduce Weapon Disruption Capacitor Usage (-1%/-3%/-5%)
* Electronics - ['Gypsy' KTB-#] Reduce Target Painting Capacitor Usage (-1%/-3%/-5%)
* Electronics - ['Gypsy' TG-90#] Reduce Target Painting Capacitor Usage (-1%/-3%/-5%)
* Gunnery - ['Gunslinger' CX-#] Increase All Turret Damage (+1%/+3%/+5%)
* Gunnery - ['Gunslinger' SS-90#] Increase All Turret Damage (+1%/+3%/+5%)
* Gunnery - ['Lancer' G#-Delta] Increase Turret Rate of Fire (+1%/+3%/+5%)
* Gunnery - ['Lancer' RF-90#] Increase Turret Rate of Fire (+1%/+3%/+5%)
* Gunnery - ['Deadeye' ZGA#] Increase Turret Optimal Range (+1%/+3%/+5%)
* Gunnery - ['Deadeye' ST-90#] Increase Turret Optimal Range (+1%/+3%/+5%)
* Missile - ['Deadeye' ZMS#] Reduce Target Velocity Factor (-1%/-3%/-5%)
* Missile - ['Deadeye' TN-90#] Reduce Target Velocity Factor (-1%/-3%/-5%)
* Missile - ['Snapshot' ZMN#] Increase Standard Missile Damage (+1%/+3%/+5%)
* Missile - ['Snapshot' LM-90#] Increase Standard Missile Damage (+1%/+3%/+5%)
* Missile - ['Snapshot' ZMR#] Increase Rockets Damage (+1%/+3%/+5%)
* Missile - ['Snapshot' RD-90#] Increase Rockets Damage (+1%/+3%/+5%)
* Navigation - ['Rogue' GY-#] Reduce MWD Capacitor Usage (-1%/-3%/-5%)
* Navigation - ['Rogue' HS-90#] Reduce MWD Capacitor Usage (-1%/-3%/-5%)
* Science - ['Alchemist' YA-#] Reduce Booster Side Effects (-3%/-5%)
* Science - ['Alchemist' NC-90#] Reduce Booster Side Effects (-3%/-5%)
* Science - Boost Skill at Invention (2 types, never worked, removed from game)
* Science - Boost Skill at Invention (2 types, never worked, removed from game)
* Science - ['Prospector' PPW-1] Increase Chance of Archaeological find (+5%)
* Science - ['Prospector' AC-905] Increase Chance of Archaeological find (+5%)
* Science - ['Prospector' PPX-1] Increase Chance of Data Retrieval (+5%)
* Science - ['Prospector' HC-905] Increase Chance of Data Retrieval (+5%)
* Science - ['Prospector' PPY-1] Increase Chance of Salvage Retrieval (+5%)
* Science - ['Prospector' SV-905] Increase Chance of Salvage Retrieval (+5%)
* Shield - ['Gnome' KYA#] Reduce Shield Recharge Time (-1%/-3%-5%)
* Shield - ['Gnome' SP-90#] Reduce Shield Recharge Time (-1%/-3%-5%)


===Slot 10===
===Slot 10===