Difference between revisions of "List of Skill Hardwiring Implants"

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(Updated hardwiring implant names)
Line 11: Line 11:
 
3. To change "Description" column to "Attributes" instead.  
 
3. To change "Description" column to "Attributes" instead.  
  
4. Ingame descriptions are inconsistent. Current list does not include them. E.g. "Zor's Custom Navigation Link" in Slot 7. <br>
+
4. Ingame descriptions are inconsistent. Current list does not include them.  
  
5. "Inherent Implants 'Lancer' Small Energy Turret SE-602" is wrongly labelled as SD-602 ingame. <br>  
+
E.g. "Zor's Custom Navigation Link" in Slot 7. <br>  
  
6. Spelling mistake in the ingame description for "Inherent Implants 'Lancer' Controlled Bursts CB-70#" - "A Inherent Implants gunnery hardwiring designed to enhance turret energy *mangement*." <br>
+
5. "Inherent Implants 'Lancer' Small Energy Turret SE-602" is wrongly labelled
  
7. Inconsistent capitalisation in the description for "Eifyr and Co. 'Rogue' Evasive Maneuvering" - "A Eifyr and Co hardwiring designed to enhance pilot Manuvering skill. Grants a 3% bonus to Ship Agility." <br>  
+
as SD-602 ingame. <br>  
  
8. Extra spacing in the ingame description for "Zainou 'Gnome' Shield Management" - "Improved skill at regulating shield capacity. * *1% Bonus to shield capacity."<br>  
+
6. Spelling mistake in the ingame description for "Inherent Implants 'Lancer'
 +
 
 +
Controlled Bursts CB-70#" - "A Inherent Implants gunnery hardwiring designed to
 +
 
 +
enhance turret energy *mangement*." <br>
 +
 
 +
7. Inconsistent capitalisation in the description for "Eifyr and Co. 'Rogue'
 +
 
 +
Evasive Maneuvering" - "A Eifyr and Co hardwiring designed to enhance pilot
 +
 
 +
Manuvering skill. Grants a 3% bonus to Ship Agility." <br>
 +
 
 +
8. Extra spacing in the ingame description for "Zainou 'Gnome' Shield  
 +
 
 +
Management" - "Improved skill at regulating shield capacity. * *1% Bonus to  
 +
 
 +
shield capacity."<br>  
 +
 
 +
9. Faction Omega Implants (slot 6) need to be integrated but it will not fit in
 +
 
 +
current table given current covnentions.
  
 
<br>  
 
<br>  
Line 33: Line 53:
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:maroon;color:white" | Armor  
 
! style="background-color:maroon;color:white" | Armor  
| Inherent Implants "Noble'<br>
+
| Inherent Implants "Noble'
| RS-601 ~ 606<br>
+
| RS-601 ~ 606
| -1% ~ -6% armor/hull repair modules duration
+
| 1% ~ 6% reduction in armor/hull repair modules duration
 +
|-
 +
! style="background-color:#CCCCCC;color:black" | 6  
 +
! style="background-color:maroon;color:white" | Armor
 +
| Numon Family Heirloom
 +
|
 +
| 7% reduction in armor/hull repair modules duration
 
|-
 
|-
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:lime;color:black" | Electronics  
 
! style="background-color:lime;color:black" | Electronics  
 
| Zainou 'Gypsy' Electronics  
 
| Zainou 'Gypsy' Electronics  
| EE-601 ~ 606<br>
+
| EE-601 ~ 606
| A neural interface upgrade that boosts the pilot's skill at electronics. <br>
+
| 1% ~ 6% bonus to the CPU output
 
|-
 
|-
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:lime;color:black" | Electronics  
 
! style="background-color:lime;color:black" | Electronics  
 
| Zainou 'Gypsy' Electronics Upgrades  
 
| Zainou 'Gypsy' Electronics Upgrades  
| EU-601 ~ 606<br>
+
| EU-601 ~ 606
| A neural interface upgrade that boosts the pilot's skill with electronics upgrades. <br>
+
| 1% ~ 6% reduction in CPU need of modules requiring the Electronics Upgrade
 +
 
 +
skill
 
|-
 
|-
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:teal;color:white" | Engineering  
 
! style="background-color:teal;color:white" | Engineering  
| Inherent Implants 'Squire' Energy Systems Operation<br>
+
| Inherent Implants 'Squire' Energy Systems Operation
| EO-601 ~ 606<br>
+
| EO-601 ~ 606
| A neural interface upgrade that boosts the pilot's skill at energy systems operation. <br>
+
| 1% ~ 6% reduction in capacitor recharge time<br>
 
|-
 
|-
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:teal;color:white" | Engineering  
 
! style="background-color:teal;color:white" | Engineering  
| Inherent Implants 'Squire' Engineering<br>
+
| Inherent Implants 'Squire' Engineering
| EG-601 ~ 606<br>
+
| EG-601 ~ 606
| A neural interface upgrade that boosts the pilot's skill at engineering. <br>
+
| 1% ~ 6% bonus to the power grid output of your ship
 
|-
 
|-
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:red;color:white" | Gunnery  
 
! style="background-color:red;color:white" | Gunnery  
| Eifyr and Co. 'Gunslinger' Small Projectile Turret<br>
+
| Eifyr and Co. 'Gunslinger' Small Projectile Turret
| SP-601 ~ 606<br>
+
| SP-601 ~ 606
| A Eifyr and Co. gunnery hardwiring designed to enhance skill with small projectile turrets. <br>
+
| 1% ~ 6% bonus to small projectile turret damage
 
|-
 
|-
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:red;color:white" | Gunnery  
 
! style="background-color:red;color:white" | Gunnery  
| Inherent Implants 'Lancer' Small Energy Turret<br>
+
| Inherent Implants 'Lancer' Small Energy Turret
| SE-601 ~ 606<br>
+
| SE-601 ~ 606  
| A Inherent Implants gunnery hardwiring designed to enhance skill with small energy turrets. <br>
+
| 1% ~ 6% bonus to small energy turret damage
 
|-
 
|-
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:red;color:white" | Gunnery  
 
! style="background-color:red;color:white" | Gunnery  
 
| Zainou 'Deadeye' Small Hybrid Turret  
 
| Zainou 'Deadeye' Small Hybrid Turret  
| SH-601 ~ 606<br>
+
| SH-601 ~ 606
| A Zainou gunnery hardwiring designed to enhance skill with small hybrid turrets. <br>
+
| 1% ~ 6% bonus to small hybrid turret damage
 
|-
 
|-
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:green;color:white" | Missile  
 
! style="background-color:green;color:white" | Missile  
| Zainou 'Gnome' Launcher CPU&nbsp;Efficiency<br>
+
| Zainou 'Gnome' Launcher CPU Efficiency
| LE-601 ~ 606<br>
+
| LE-601 ~ 606
| A neural Interface upgrade that lowers launcher CPU needs. <br>
+
| 1% ~ 6% reduction in the CPU need of missile launchers
 
|-
 
|-
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:green;color:white" | Missile  
 
! style="background-color:green;color:white" | Missile  
| Zainou 'Snapshot' Cruise Missiles<br>
+
| Zainou 'Snapshot' Cruise Missiles
| CM-601 ~ 606<br>
+
| CM-601 ~ 606
| A neural interface upgrade that boosts the pilot's skill with cruise missiles. <br>
+
| 1% ~ 6% bonus to the damage of cruise missiles
 
|-
 
|-
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:green;color:white" | Missile  
 
! style="background-color:green;color:white" | Missile  
| Zainou 'Snapshot' Torpedoes<br>
+
| Zainou 'Snapshot' Torpedoes  
| TD-601 ~ 606<br>
+
| TD-601 ~ 606  
| A neural interface upgrade that boosts the pilot's skill with torpedoes. <br>
+
| 1% ~ 6% bonus to the damage of torpedo missiles
 
|-
 
|-
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:aqua;color:black" | Navigation  
 
! style="background-color:aqua;color:black" | Navigation  
| Eifyr and Co. 'Rogue' Acceleration Control<br>
+
| Eifyr and Co. 'Rogue' Acceleration Control  
| AC-601 ~ 606<br>
+
| AC-601 ~ 606
| Improves speed boosting velocity. <br>
+
| 1% ~ 6% bonus to afterburner and microwarpdrive speed increase
 
|-
 
|-
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:aqua;color:black" | Navigation  
 
! style="background-color:aqua;color:black" | Navigation  
 
| Eifyr and Co. 'Rogue' Afterburner  
 
| Eifyr and Co. 'Rogue' Afterburner  
| AB-601 ~ 606<br>
+
| AB-602 ~ 612
| A neural interface upgrade that boosts the pilot's skill with afterburners.
+
| 2% ~ 12% bonus to the duration of afterburners (available in 2,4,6,8,10,12 percent increments)
 
|-
 
|-
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:aqua;color:black" | Navigation  
 
! style="background-color:aqua;color:black" | Navigation  
 
| Eifyr and Co. 'Rogue' Navigation  
 
| Eifyr and Co. 'Rogue' Navigation  
| NN-601 ~ 606<br>
+
| NN-601 ~ 606
| A Eifyr and Co hardwiring designed to enhance pilot navigation skill. <br>
+
| 1% ~ 6% bonus to ship velocity
 +
|-
 +
! style="background-color:#CCCCCC;color:black" | 6
 +
! style="background-color:aqua;color:black" | Navigation
 +
| Shaqil's Speed Enhancer
 +
|
 +
| 8% bonus to ship velocity
 
|-
 
|-
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:aqua;color:black" | Navigation  
 
! style="background-color:aqua;color:black" | Navigation  
 
| Eifyr and Co. 'Rogue' Warp Drive Operation<br>  
 
| Eifyr and Co. 'Rogue' Warp Drive Operation<br>  
| WD-601 ~ 606<br>
+
| WD-602 ~ 612
| A neural interface upgrade that boosts the pilot's skill at warp drive operation. <br>
+
| 2% ~ 12% reduction in the capacitor need of warp drive
 
|-
 
|-
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:aqua;color:black" | Navigation  
 
! style="background-color:aqua;color:black" | Navigation  
 
| Eifyr and Co. 'Rogue' Warp Drive Speed  
 
| Eifyr and Co. 'Rogue' Warp Drive Speed  
| WS-601 ~ 606<br>
+
| WS-605 ~ 618
| A neural interface upgrade that boosts the pilot's skill at warp navigation. <br>
+
| 5% ~ 18% bonus to ships warp speed (available in 5,8,10,13,15,18 percent increments)
 
|-
 
|-
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:orange;color:white" | Science  
 
! style="background-color:orange;color:white" | Science  
 
| Poteque ' Prospector' Astrometric Pinpointing<br>  
 
| Poteque ' Prospector' Astrometric Pinpointing<br>  
| AP-602 / 606 / 610<br>
+
| AP-602 ~ 610
| A neural Interface upgrade that boosts the pilots scanning skills. <br>
+
| 2% ~ 10% reduction in maximum scan deviation (available in 2,6,10 percent increments)
 
|-
 
|-
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:orange;color:white" | Science  
 
! style="background-color:orange;color:white" | Science  
 
| Zainou 'Beancounter' Research  
 
| Zainou 'Beancounter' Research  
| RR-601 / 603 / 605<br>  
+
| RR-601 ~ 605<br>  
| A neural Interface upgrade that boosts the pilots research skills. <br>
+
| 1% ~ 5% bonus to blueprint manufacturing time research (available in 1,3,5 percent increments)
 
|-
 
|-
 
! style="background-color:#CCCCCC;color:black" | 6  
 
! style="background-color:#CCCCCC;color:black" | 6  
Line 143: Line 177:
 
| Zainou 'Gnome' Shield Upgrades  
 
| Zainou 'Gnome' Shield Upgrades  
 
| SU-601 ~ 606<br>  
 
| SU-601 ~ 606<br>  
| A neural Interface upgrade that reduces the shield upgrade module power needs. <br>
+
| 1% ~ 5% reduction in power grid needs of modules requiring the Shield Upgrades skill
 
|-
 
|-
 
! style="background-color:#999999;color:black" | 7  
 
! style="background-color:#999999;color:black" | 7  
Line 149: Line 183:
 
| Inherent Implants 'Noble' Remote Armor Repair Systems  
 
| Inherent Implants 'Noble' Remote Armor Repair Systems  
 
| RA-701 ~ 706<br>  
 
| RA-701 ~ 706<br>  
| A neural Interface upgrade that boosts the pilot's skill in the operation of remote armor repair systems. <br>
+
| A neural Interface upgrade that boosts the pilot's skill in the operation of  
 +
 
 +
remote armor repair systems. <br>
 
|-
 
|-
 
! style="background-color:#999999;color:black" | 7  
 
! style="background-color:#999999;color:black" | 7  
Line 155: Line 191:
 
| Zainou 'Gypsy' Signature Analysis<br>  
 
| Zainou 'Gypsy' Signature Analysis<br>  
 
| SA-701 ~ 706<br>  
 
| SA-701 ~ 706<br>  
| A neural interface upgrade that boosts the pilot's skill at operating targeting systems. <br>
+
| A neural interface upgrade that boosts the pilot's skill at operating  
 +
 
 +
targeting systems. <br>
 
|-
 
|-
 
! style="background-color:#999999;color:black" | 7  
 
! style="background-color:#999999;color:black" | 7  
Line 161: Line 199:
 
| Inherent Implants 'Squire' Energy Emission Systems  
 
| Inherent Implants 'Squire' Energy Emission Systems  
 
| ES-701 ~ 706<br>  
 
| ES-701 ~ 706<br>  
| A neural interface upgrade that boosts the pilot's skill with energy emission systems. <br>
+
| A neural interface upgrade that boosts the pilot's skill with energy emission  
 +
 
 +
systems. <br>
 
|-
 
|-
 
! style="background-color:#999999;color:black" | 7  
 
! style="background-color:#999999;color:black" | 7  
Line 167: Line 207:
 
| Inherent Implants 'Squire' Energy Grid Upgrades  
 
| Inherent Implants 'Squire' Energy Grid Upgrades  
 
| EU-701 ~ 706<br>  
 
| EU-701 ~ 706<br>  
| A neural interface upgrade that boosts the pilot's skill with energy grid upgrades. <br>
+
| A neural interface upgrade that boosts the pilot's skill with energy grid  
 +
 
 +
upgrades. <br>
 
|-
 
|-
 
! style="background-color:#999999;color:black" | 7  
 
! style="background-color:#999999;color:black" | 7  
Line 173: Line 215:
 
| Inherent Implants 'Squire' Energy Pulse Weapons  
 
| Inherent Implants 'Squire' Energy Pulse Weapons  
 
| EP-701 ~ 706<br>  
 
| EP-701 ~ 706<br>  
| A neural interface upgrade that boosts the pilot's skill with energy pulse weapons. <br>
+
| A neural interface upgrade that boosts the pilot's skill with energy pulse  
 +
 
 +
weapons. <br>
 
|-
 
|-
 
! style="background-color:#999999;color:black" | 7  
 
! style="background-color:#999999;color:black" | 7  
Line 185: Line 229:
 
| Inherent Implants 'Lancer' Controlled Bursts  
 
| Inherent Implants 'Lancer' Controlled Bursts  
 
| CB-701 ~ 706<br>  
 
| CB-701 ~ 706<br>  
| A Inherent Implants gunnery hardwiring designed to enhance turret energy management. <br>
+
| A Inherent Implants gunnery hardwiring designed to enhance turret energy  
 +
 
 +
management. <br>
 
|-
 
|-
 
! style="background-color:#999999;color:black" | 7  
 
! style="background-color:#999999;color:black" | 7  
Line 209: Line 255:
 
| Zainou 'Snapshot' Assault Missiles  
 
| Zainou 'Snapshot' Assault Missiles  
 
| AM-701 ~ 706<br>  
 
| AM-701 ~ 706<br>  
| A neural interface upgrade that boosts the pilot's skill with assault missiles. <br>
+
| A neural interface upgrade that boosts the pilot's skill with assault  
 +
 
 +
missiles. <br>
 
|-
 
|-
 
! style="background-color:#999999;color:black" | 7  
 
! style="background-color:#999999;color:black" | 7  
Line 215: Line 263:
 
| Zainou 'Snapshot' Heavy Missiles  
 
| Zainou 'Snapshot' Heavy Missiles  
 
| HM-701 ~ 706<br>  
 
| HM-701 ~ 706<br>  
| A neural interface upgrade that boosts the pilot's skill with heavy missiles. <br>
+
| A neural interface upgrade that boosts the pilot's skill with heavy missiles.  
 +
 
 +
<br>
 
|-
 
|-
 
! style="background-color:#999999;color:black" | 7  
 
! style="background-color:#999999;color:black" | 7  

Revision as of 20:56, 31 March 2013

WIP

This is a work in process.

To-do:

1. "#" means 1 through to 6.

2. Check special hardwiring implants.

3. To change "Description" column to "Attributes" instead.

4. Ingame descriptions are inconsistent. Current list does not include them.

E.g. "Zor's Custom Navigation Link" in Slot 7.

5. "Inherent Implants 'Lancer' Small Energy Turret SE-602" is wrongly labelled

as SD-602 ingame.

6. Spelling mistake in the ingame description for "Inherent Implants 'Lancer'

Controlled Bursts CB-70#" - "A Inherent Implants gunnery hardwiring designed to

enhance turret energy *mangement*."

7. Inconsistent capitalisation in the description for "Eifyr and Co. 'Rogue'

Evasive Maneuvering" - "A Eifyr and Co hardwiring designed to enhance pilot

Manuvering skill. Grants a 3% bonus to Ship Agility."

8. Extra spacing in the ingame description for "Zainou 'Gnome' Shield

Management" - "Improved skill at regulating shield capacity. * *1% Bonus to

shield capacity."

9. Faction Omega Implants (slot 6) need to be integrated but it will not fit in

current table given current covnentions.


Slot Skill Name Serial
Attributes
6 Armor Inherent Implants "Noble' RS-601 ~ 606 1% ~ 6% reduction in armor/hull repair modules duration
6 Armor Numon Family Heirloom 7% reduction in armor/hull repair modules duration
6 Electronics Zainou 'Gypsy' Electronics EE-601 ~ 606 1% ~ 6% bonus to the CPU output
6 Electronics Zainou 'Gypsy' Electronics Upgrades EU-601 ~ 606 1% ~ 6% reduction in CPU need of modules requiring the Electronics Upgrade

skill

6 Engineering Inherent Implants 'Squire' Energy Systems Operation EO-601 ~ 606 1% ~ 6% reduction in capacitor recharge time
6 Engineering Inherent Implants 'Squire' Engineering EG-601 ~ 606 1% ~ 6% bonus to the power grid output of your ship
6 Gunnery Eifyr and Co. 'Gunslinger' Small Projectile Turret SP-601 ~ 606 1% ~ 6% bonus to small projectile turret damage
6 Gunnery Inherent Implants 'Lancer' Small Energy Turret SE-601 ~ 606 1% ~ 6% bonus to small energy turret damage
6 Gunnery Zainou 'Deadeye' Small Hybrid Turret SH-601 ~ 606 1% ~ 6% bonus to small hybrid turret damage
6 Missile Zainou 'Gnome' Launcher CPU Efficiency LE-601 ~ 606 1% ~ 6% reduction in the CPU need of missile launchers
6 Missile Zainou 'Snapshot' Cruise Missiles CM-601 ~ 606 1% ~ 6% bonus to the damage of cruise missiles
6 Missile Zainou 'Snapshot' Torpedoes TD-601 ~ 606 1% ~ 6% bonus to the damage of torpedo missiles
6 Navigation Eifyr and Co. 'Rogue' Acceleration Control AC-601 ~ 606 1% ~ 6% bonus to afterburner and microwarpdrive speed increase
6 Navigation Eifyr and Co. 'Rogue' Afterburner AB-602 ~ 612 2% ~ 12% bonus to the duration of afterburners (available in 2,4,6,8,10,12 percent increments)
6 Navigation Eifyr and Co. 'Rogue' Navigation NN-601 ~ 606 1% ~ 6% bonus to ship velocity
6 Navigation Shaqil's Speed Enhancer 8% bonus to ship velocity
6 Navigation Eifyr and Co. 'Rogue' Warp Drive Operation
WD-602 ~ 612 2% ~ 12% reduction in the capacitor need of warp drive
6 Navigation Eifyr and Co. 'Rogue' Warp Drive Speed WS-605 ~ 618 5% ~ 18% bonus to ships warp speed (available in 5,8,10,13,15,18 percent increments)
6 Science Poteque ' Prospector' Astrometric Pinpointing
AP-602 ~ 610 2% ~ 10% reduction in maximum scan deviation (available in 2,6,10 percent increments)
6 Science Zainou 'Beancounter' Research RR-601 ~ 605
1% ~ 5% bonus to blueprint manufacturing time research (available in 1,3,5 percent increments)
6 Shield Zainou 'Gnome' Shield Upgrades SU-601 ~ 606
1% ~ 5% reduction in power grid needs of modules requiring the Shield Upgrades skill
7 Armor Inherent Implants 'Noble' Remote Armor Repair Systems RA-701 ~ 706
A neural Interface upgrade that boosts the pilot's skill in the operation of

remote armor repair systems.

7 Electronics Zainou 'Gypsy' Signature Analysis
SA-701 ~ 706
A neural interface upgrade that boosts the pilot's skill at operating

targeting systems.

7 Engineering Inherent Implants 'Squire' Energy Emission Systems ES-701 ~ 706
A neural interface upgrade that boosts the pilot's skill with energy emission

systems.

7 Engineering Inherent Implants 'Squire' Energy Grid Upgrades EU-701 ~ 706
A neural interface upgrade that boosts the pilot's skill with energy grid

upgrades.

7 Engineering Inherent Implants 'Squire' Energy Pulse Weapons EP-701 ~ 706
A neural interface upgrade that boosts the pilot's skill with energy pulse

weapons.

7 Gunnery Eifyr and Co. 'Gunslinger' Motion Prediction MR-701 ~ 706
A Eifyr and Co. gunnery hardwiring designed to enhance turret tracking.
7 Gunnery Inherent Implants 'Lancer' Controlled Bursts CB-701 ~ 706
A Inherent Implants gunnery hardwiring designed to enhance turret energy

management.

7 Gunnery Zainou 'Deadeye' Trajectory Analysis TA-701 ~ 706
A Zainou gunnery hardwiring designed to enhance falloff range.
7 Missile Zainou 'Deadeye' Missile Bombardment MB-701 ~ 706
A Zainou missile hardwiring designed to enhance skill with missiles.
7 Missile Zainou 'Deadeye' Missile Projection MP-701 ~ 706
A Zainou missile hardwiring designed to enhance skill with missiles.
7 Missile Zainou 'Snapshot' Assault Missiles AM-701 ~ 706
A neural interface upgrade that boosts the pilot's skill with assault

missiles.

7 Missile Zainou 'Snapshot' Heavy Missiles HM-701 ~ 706
A neural interface upgrade that boosts the pilot's skill with heavy missiles.


7 Navigation Eifyr and Co. 'Rogue' Evasive Maneuvering
EM-701 ~ 706
A Eifyr and Co hardwiring designed to enhance pilot manuvering skill.
7 Science Poteque 'Prospector' Astrometric Acquisition AQ-702 / 706 / 710
A neural Interface upgrade that boosts the pilots scanning skills.
7 Science Zainou 'Beancounter' Metallurgy MY-701 / 703 / 705
A neural Interface upgrade that boosts the pilots research skills.
7 Shield Zainou 'Gnome' Shield Management SM-701 ~ 706
Improved skill at regulating shield capacity.
8 Armor 'Noble' Mechanic MC-801 ~ 806
Increase Hull Hit Points
8 Electronics 'Gypsy' Long Range Targeting LT-801 ~ 806
Increase Targeting Range
8 Electronics 'Gypsy' Propulsion Jamming PJ-801 ~ 806
Reduce Propulsion Jamming Modules Capacitor Usage
8 Engineering 'Squire' Energy Management EM-801 ~ 806
Increase Capacitor Capacity
8 Gunnery 'Lancer' Medium Energy Turret ME-801 ~ 806
Increase Medium Energy Turret Damage
8 Gunnery 'Deadeye' Medium Hybrid Turret MH-801 ~ 806
Increase Medium Hybrid Turret Damage
8 Gunnery 'Gunslinger' Medium Projectile Turret MP-801 ~ 806
Increase Medium Projectile Turret Damage
8 Industry 'Alchemist' Gas Harvesting GH-801 / 803 / 805
Reduce Gas Harvester Cycle Time (-1%/-3%/-5%)
8 Industry 'Beancounter' Industry BX-801 / 803 / 805
Reduce Manufacturing Time (-1%/-2%/-4%)
8 Industry 'Beancounter' Refining RX-801 / 802 / 804
Reduce Refinery Waste (-1%/-2%/-4%)
8 Missile 'Deadeye' Guided Missile Precision GP-801 ~ 806
Reduce Signature Radius Factor
8 Missile 'Snapshot' Defender Missiles DM-801 ~ 806
Increase Defender Missile Velocity
8 Navigation 'Rogue' Fuel Conservation FC-801 ~ 806
Reduce Afterburner Capacitor Usage
8 Navigation Zor's Custom Navigation Hyper-Link
Increase Afterburner / MWD Speed (+5%)
8 Science 'Alchemist' Biology BY-805 / 810
Increase Booster Duration (+5%/+10%)
8 Science 'Prospector' Astrometric Rangefinding AR-802 / 806 / 810
Increase Scan Probe Strength (+2%/+6%/+10%)
8 Science 'Beancounter' Science SC-801 / 803 / 805
Reduce Blueprint Copy Time (-1%/-3%/-5%)
8 Shield 'Gnome' Shield Emission Systems SE-801 ~ 806
Reduce Shield Emission Capacitor Usage
9 Armor 'Noble' Repair Proficiency RP-901 ~ 906
Increase Armor Repair Amount
9 Electronics 'Gypsy' Electronic Warfare EW-901 ~ 906
Reduce Electronic Warfare Capacitor Usage
9 Electronics 'Gypsy' Sensor Linking SL-901 ~ 906
Reduce Sensor Linking Capacitor Usage
9 Electronics 'Gypsy' Weapon Disruption WD-901 ~ 906
Reduce Weapon Disruption Capacitor Usage
9 Electronics 'Gypsy' Target Painting TG-901 ~ 906
Reduce Target Painting Capacitor Usage
9 Gunnery 'Gunslinger' Surgical Strike SS-901 - 906
Increase All Turret Damage
9 Gunnery 'Lancer' Gunnery RF-901 ~ 906
Increase Turret Rate of Fire
9 Gunnery 'Deadeye' Sharpshooter ST-901 ~ 906
Increase Turret Optimal Range
9 Gunnery Pashan's Turret Customization Mindlink
Increase Turret Rate of Fire (+7%)
9 Missile 'Deadeye' Target Navigation Prediction TN-901 ~ 906
Reduce Target Velocity Factor
9 Missile 'Snapshot' Light Missiles LM-901 ~ 906
Increase Light Missile Damage
9 Missile 'Snapshot' Rockets RD-901 ~ 906
Increase Rockets Damage
9 Navigation 'Rogue' High Speed Maneuvering HS-901 ~ 906
Reduce MWD Capacitor Usage
9 Science 'Alchemist' Nanite Control NC-903 / 905
Reduce Booster Side Effects (-3%/-5%)
9 Science 'Prospector' Archaeology AC-905
Increase Chance of Archaeological find (+5%)
9 Science 'Prospector' Hacking HC-905
Increase Chance of Data Retrieval (+5%)
9 Science 'Prospector' Salvaging SV-905
Increase Chance of Salvage Retrieval (+5%)
9 Shield 'Gnome' Shield Operation SP-901 ~ 906
Reduce Shield Recharge Time
10 Armor 'Noble' Hull Upgrades HG-1001 ~ 1006
Increase Armor Hit Points
10 Armor Akemon's Modified 'Noble' ZET5000
Increase Armor Hit Points (+8%)
10 Gunnery 'Lancer' Large Energy Turret LE-1001 ~ 1006
Increase Large Energy Turret Damage
10 Gunnery 'Deadeye' Large Hybrid Turret LH-1001 ~ 1006
Increase Large Hybrid Turret Damage
10 Gunnery 'Gunslinger' Large Projectile Turret LP-1001 ~ 1006
Increase Large Projectile Turret Damage
10 Gunnery 'Gnome' Weapon Upgrades WU-1001 ~ 1006
Reduce Turret CPU Needs
10 Gunnery Pashan's Turret Handling Mindlink
Increase Large Energy Turret Damage (+7%)
10 Industry 'Highwall' Mining MX-1001 / 1003 / 1005
Increase Mining Yield (+1%/+3%/+5%)
10 Industry 'Highwall' Mining Upgrades MY-1001 / 1003 / 1005
Reduce Mining Upgrade CPU Needs (-1%/-3%/-5%)
10 Industry 'Yeti' Ice Harvesting IH-1001 / 1003 / 1005
Reduce Ice Harvester Cycle Time (-1%/-3%/-5%)
10 Leadership Armored Warfare Mindlink
10 Leadership Information Warfare Mindlink
10 Leadership Siege Warfare Mindlink
10 Leadership Skirmish Warfare Mindlink
10 Leadership Mining Foreman Mindlink
10 Missile 'Deadeye' Rapid Launch RL-1001 ~ 1006
Increase Launcher Rate of Fire
10 Missile 'Snapshot' FOF Explosion Radius FR-1001 ~ 1006
Reduce Explosion Radius of F.o.F. Missiles
10 Missile Whelan Machorin's Ballistic Smartlink
Increase Launcher Rate of Fire (+5%)
10 Science 'Alchemist' Neurotoxin Recovery NR-1003 / 1005
Reduce Booster Chance of Negative Side Effects (-3%/-5%)
10 Science 'Prospector' Environmental Analysis EY-1005
Reduce Cycle Time of Salvage, Hacking and Archaeology Modules (-5%)