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Rupture: Difference between revisions

From EVE University Wiki
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|recommended1=I recommend having the skills to fit the T2 modules in the low and mid slots. The guns and launchers (as shown here) will do just fine as T1 meta items. <br>
|recommended1=I recommend having the skills to fit the T2 modules in the low and mid slots. The guns and launchers (as shown here) will do just fine as T1 meta items. <br>
Next you should posses the skills to use light ECM drones. During Uni-Wartime these skills are mandatory as well.<br>
Next you should posses the skills to use light ECM drones. During Uni-Wartime these skills are mandatory as well.<br>
Engineering skill should be at level 5 and Electronics at 3 but preferably 4. Weapon upgrades at 4 or higher. Advanced Weapon Upgrades should be at level 3.
Engineering skill should be at level 5 and Electronics at 3 but preferably 4. Weapon upgrades at 4 or higher. Advanced Weapon Upgrades should be at level 3 although you do need to be at level 5 with Weapons Upgrades to qualifiy for Advanced Weapon Upgrades.


|notes=
|notes=