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m →When you are jumped: Clarify that FoF missiles are now called auto-targeting. |
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[[Category:Classes]] | [[Category:Classes]] | ||
==Know Where You Are At== | |||
==Know | |||
*Pay attention to local, how many people are around (if feasible). A spike in player numbers in lowsec is probably a good indicator that someone's on the way. Keep the local tab seperated out, and an eye on the icons in overview for nasty colours. Check corp bios, especially for kill policies. | *Pay attention to local, how many people are around (if feasible). A spike in player numbers in lowsec is probably a good indicator that someone's on the way. Keep the local tab seperated out, and an eye on the icons in overview for nasty colours. Check corp bios, especially for kill policies. | ||
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*Have cloaked scouts available. The Uni does allow out-of-corp alts for scouting. | *Have cloaked scouts available. The Uni does allow out-of-corp alts for scouting. | ||
==Know | ==Know Your Limits and Weaknesses== | ||
*Are you in a slow ship with bad maneuverability? | *Are you in a slow ship with bad maneuverability? | ||
*Do you have a MWD or AB installed? | *Do you have a MWD or AB installed? | ||
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*Plan ahead. Wandering blindly through space is easy to do early on in your career. Have a plan prepared for emergencies - know what you are going to do if attacked - are you splitting up, running together, fighting? | *Plan ahead. Wandering blindly through space is easy to do early on in your career. Have a plan prepared for emergencies - know what you are going to do if attacked - are you splitting up, running together, fighting? | ||
==When | ==When You Are Jumped== | ||
*Dont panic. | *Dont panic. | ||
*Check what has jumped on you: is it one ship or a fleet? Do you have the means to take it out, or will it be better to run? The attackers are usually confident they can take you out if they attack. You do not want to be fighting on someone elses terms. | *Check what has jumped on you: is it one ship or a fleet? Do you have the means to take it out, or will it be better to run? The attackers are usually confident they can take you out if they attack. You do not want to be fighting on someone elses terms. | ||
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*MWD+Cloak: Technically these can not both be activated at the same time. However, by activating both at once neither will turn off until the end of the first cycle. | *MWD+Cloak: Technically these can not both be activated at the same time. However, by activating both at once neither will turn off until the end of the first cycle. | ||
*If you are being targetted, vulnerable ships should warp away before they get locked (confirm this with your fleet commander!) | *If you are being targetted, vulnerable ships should warp away before they get locked (confirm this with your fleet commander!) | ||
*Don't forget to follow the Uni | *Don't forget to follow the Uni [[Overview Guide]]. The Pod Saver tab is invaluable - switch to it when your ship has been tackled and you know you have no chance of escape. Pick a planet and start spamming the warp button to save your pod. Once you hit the planet, do not stop - keep moving as you are probably being chased. Do not forget to switch overviews to check, as Pod Saver does not show enemies. | ||
*Do not warp to moons: they are more likely to have a POS. | *Do not warp to moons: they are more likely to have a POS. | ||
==When (um, if!) | ==When (um, if!) You Are Dead== | ||
* | *Comment the killmail on the Uni [http://killfeed.eveuniversity.org/ Killboard] | ||
*You may also want to post further details to After Action Reports on the uni forums. | *You may also want to post further details to After Action Reports on the uni forums. | ||