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Scripts are charges that can be loaded in certain modules. They usually boost an attribute/ability of the module at the cost of another attribute/ability. Despite them being equipped or swapped like ammo, they're not consumed upon activation. | Scripts are charges that can be loaded in certain modules. They usually boost an attribute/ability of the module at the cost of another attribute/ability. Despite them being equipped or swapped like ammo, they're not consumed upon activation. | ||