Difference between revisions of "Suicide ganking"

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== Skills ==
 
== Skills ==
  
What you need, skill-wise:
+
Skills that you'll need:
  
Energy Grid Upgrades 2
+
=== Core Skills ===
Long Range Targeting 1
 
Minmatar Frigate 3
 
Propulsion Jamming 1
 
  
Engineering 5
+
* [http://wiki.eveonline.com/en/wiki/Item_Database:Skills:Energy_Grid_Upgrades Energy Grid Upgrades] - 2
Electronics 5
+
* [http://wiki.eveonline.com/en/wiki/Item_Database:Skills:Long_Range_Targeting Long Range Targeting] - 1
Weapon Upgrades 5
+
* [http://wiki.eveonline.com/en/wiki/Item_Database:Skills:Spaceship_Command Racial Frigate] - either minmatar or gallente to 3.
Advanced Weapon Upgrades 3
+
* [http://wiki.eveonline.com/en/wiki/Item_Database:Skills:Propulsion_Jamming Propulsion Jamming] - 1
Projectile Weapon Rigging 2
 
Spaceship Command 3
 
  
Skills to increase:
+
* [http://wiki.eveonline.com/en/wiki/Item_Database:Skills:Engineering Engineering] - 5
Destroyers 3+
+
* [http://wiki.eveonline.com/en/wiki/Item_Database:Skills:Electronics Electronics] - 5
Small Projectiles 3+
+
* [http://wiki.eveonline.com/en/wiki/Item_Database:Skills:Weapon_Upgrades Weapon Upgrades] - 5
Surgical Strike 2+
+
* [http://wiki.eveonline.com/en/wiki/Item_Database:Skills:Advanced_Weapon_Upgrades Advanced Weapon Upgrades] - 3
 +
* [http://wiki.eveonline.com/en/wiki/Item_Database:Skills:Projectile Weapon Rigging] - 2
 +
* [http://wiki.eveonline.com/en/wiki/Item_Database:Skills:Spaceship Command] - 3
 +
 
 +
Skills to increase - all of these will increase DPS very quickly:
 +
 
 +
* [http://wiki.eveonline.com/en/wiki/Item_Database:Skills:Destroyers Destroyers] - 3+
 +
* [http://wiki.eveonline.com/en/wiki/Item_Database:Skills:Small_Projectiles Small Projectiles] - 3+
 +
* [http://wiki.eveonline.com/en/wiki/Item_Database:Skills:Surgical_Strike Surgical Strike] 2+
  
 
the higher those, the more Alpha you get.
 
the higher those, the more Alpha you get.

Revision as of 15:58, 27 September 2012

Starter Suicide Destroyers

The basic template will be blaster Catalysts, or artillery fit Thrashers. Two sample fits shown below:

7x 280mm Howitzer Artillery I, Republic Fleet EMP S [Empty High Slot]

2x Prototype Sensor Booster, Scan Resolution Script Patterned Stasis Web I

Gyrostabilizer I Beta Reactor Control: Reaction Control I

2x Small Projectile Collision Accelerator I

Switch ammo according to target, if you know what you're doing, load different ammo for shield/armor. Always use faction ammo, and load just enough for a few rounds for each gun - no need to store additional ammo in your cargo as you won't get time to reload.

When using blasters check whether the Federation Navy or Caldari Navy version of the ammo is cheapest.

Use meta2-4 guns and damage modules where these are cheap, as this will increase your DPS.

Skills

Skills that you'll need:

Core Skills

Skills to increase - all of these will increase DPS very quickly:

the higher those, the more Alpha you get.

Training Rapid Firing Gunnery Thermodynamics 1 will enable you to get down to 6.5 something seconds cycle time, to possibly get an additional round off before concord arrives (in 0.5 sec systems)

If you want to put more SP in that, you can train the rigging skill and AWU to 4, then you can drop the reactor control for another gyro. At that point, you also can consider some Implants, as you *shouldn't* lose your pod to Concord.