More actions
m Table formatting |
m Table formatting |
||
| Line 185: | Line 185: | ||
The tech 1 ships that get bonuses for using target painters are: '''Vigil''' and '''Bellicose''' | The tech 1 ships that get bonuses for using target painters are: '''Vigil''' and '''Bellicose''' | ||
{| class="wikitable" style="text-align:center" | |||
Optimal Range | |+ Target Painter | ||
Falloff | ! Item !! Optimal Range !! Falloff !! Target Signature Increase | ||
Target Signature Increase | |- | ||
! Tech 1 | |||
Tech 2 | | 25km | 50km | 25% | ||
|- | |||
! Tech 2 | |||
| 30km | 60km | 30% | |||
|} | |||
Required skills: | Required skills: | ||
Electronics III | * Electronics III | ||
Tech 1: Target Painting I | * Tech 1: Target Painting I | ||
Tech 2: Target Painting IV | * Tech 2: Target Painting IV | ||
=== Sensor Booster === | |||
The Sensor booster can be used to increase the targeting range and/or the targeting speed (measured in scan resolution) of your ship. With this increase you can either lock the target at a greater range and/or lock him faster due to the locking time decrease. | The Sensor booster can be used to increase the targeting range and/or the targeting speed (measured in scan resolution) of your ship. With this increase you can either lock the target at a greater range and/or lock him faster due to the locking time decrease. | ||
Additional you can use scripts for the sensor booster to focus on either increasing the targeting range bonus or the targeting speed bonus. With the specific script loaded the other bonus is taken away. | Additional you can use scripts for the sensor booster to focus on either increasing the targeting range bonus or the targeting speed bonus. With the specific script loaded the other bonus is taken away. | ||
Tech 1 | {| class="wikitable" style="text-align:center" | ||
|+ Sensor Booster | |||
! Item !! Targeting Range !! Scan Resolution | |||
|- | |||
Tech 1 | ! Tech 1 No script | ||
| +25% || +25% | |||
|- | |||
! Tech 1 Scan resultion script | |||
Tech 1 | | +0% || +50% | ||
|- | |||
! Tech 1 Targeting range script | |||
| +50% || +0% | |||
Tech 2 | |- | ||
! Tech 2 No script | |||
| +30% || +30% | |||
|- | |||
Tech 2 | ! Tech 2 Scan resultion script | ||
| +0% || +60% | |||
|- | |||
! Tech 2 Targeting range script | |||
Tech 2 | | +60% || +0% | ||
|} | |||
Skill Requirements: | Skill Requirements: | ||
Electronics II | * Electronics II | ||
Tech 1: Long Range Targeting I | * Tech 1: Long Range Targeting I | ||
Tech 2: Long Range Targeting IV | * Tech 2: Long Range Targeting IV | ||
== How to use EWAR == | == How to use EWAR == | ||