Difference between revisions of "Caracal"
m (Updated ship attributes for Retribution) |
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|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
− | |powergrid= | + | |powergrid=756 MW |
− | |cpu= | + | |cpu=537 tf |
− | |capacitor=1, | + | |capacitor=1,215 GJ |
|highs=5 | |highs=5 | ||
|turrets=0 | |turrets=0 | ||
Line 32: | Line 32: | ||
|lows=4 | |lows=4 | ||
− | |mass= | + | |mass=11,910,000 kg |
|volume=92,000 m³ | |volume=92,000 m³ | ||
|cargohold=450 m³ | |cargohold=450 m³ | ||
Line 39: | Line 39: | ||
|bandwidth=10 Mbit/sec | |bandwidth=10 Mbit/sec | ||
− | |info=The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of | + | |info=The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of taking on Assault Frigates. Excellent for Level 2 PvE missions. |
|bonuses=<b>Caldari Cruiser Skill Bonus:</b><br>5% bonus Rapid Light, Heavy Assault and Heavy Missile Launcher rate of fire per level<br>10% bonus to Light, Heavy Assault and Heavy Missile Velocity per level | |bonuses=<b>Caldari Cruiser Skill Bonus:</b><br>5% bonus Rapid Light, Heavy Assault and Heavy Missile Launcher rate of fire per level<br>10% bonus to Light, Heavy Assault and Heavy Missile Velocity per level | ||
− | |structurehp=1, | + | |structurehp=1,610 HP |
− | |shieldhp= | + | |shieldhp=8,340 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20 |
− | |armorhp=1, | + | |armorhp=1,440 HP |armorem=50 |armorexp=10 |armorkin=25 |armortherm=45 |
− | |maxvelocity= | + | |maxvelocity=276 m/s |
− | |inertia=0. | + | |inertia=0.33 |
|warpspeed=3 AU/s | |warpspeed=3 AU/s | ||
|warptime=7.61 s | |warptime=7.61 s | ||
− | |targetrange= | + | |targetrange=19.5 km |
− | |sigradius= | + | |sigradius=175 m |
|maxlockedtargets=6 | |maxlockedtargets=6 | ||
|sensortype=Gravimetric | |sensortype=Gravimetric | ||
− | |sensorvalue= | + | |sensorvalue=17.9 points |
− | |scanres= | + | |scanres=175 mm |
|reqskills=*Caldari Cruiser II<small>3h 55m</small> | |reqskills=*Caldari Cruiser II<small>3h 55m</small> | ||
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==Summary== | ==Summary== | ||
− | '' | + | The Caracal is an excellent choice for a level 2 mission runner because of it's ability to take on frigate packs. It can be either active or passive shield tanked. In fleets it's main role is taking on Assault Frigates and acting as a Tech 1 sniper when missiles skills have been trained to extend targeting range and missile flight time. |
==Skills== | ==Skills== |
Revision as of 18:38, 17 December 2012
RELATED UNI-WIKI REFERENCES
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The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of taking on Assault Frigates. Excellent for Level 2 PvE missions. SHIP BONUSES
Caldari Cruiser Skill Bonus:
Ship Attributes
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Summary
The Caracal is an excellent choice for a level 2 mission runner because of it's ability to take on frigate packs. It can be either active or passive shield tanked. In fleets it's main role is taking on Assault Frigates and acting as a Tech 1 sniper when missiles skills have been trained to extend targeting range and missile flight time.
Skills
Further information about additional or recommended skills to pilot Caracal for a specific or it's common role(s) can be written here.
Fitting
No fittings available.
Tactics
No sub-article about Caracal roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.