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Wormhole scouting: Difference between revisions

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==Time to Jump==
==Time to Jump==
If all the above lends to the idea that this world be a fun place to visit, it's time to Jump.
If all the above lends to the idea that this world be a fun place to visit, it's time to Jump.
*<span style="color:#FF00FF; font-size:125%; font-weight:bold">Hold your cloak!</span>
#<span style="color:#FF00FF; font-size:125%; font-weight:bold">Hold your cloak!</span>
**<span style="color:#FF00FF; font-size:125%; font-weight:bold">Bookmark the other side of the wormhole!</span>
#*<span style="color:#FF00FF; font-size:125%; font-weight:bold">Bookmark the other side of the wormhole!</span>
*Time to get your bearings
#Time to get your bearings
**Link the system's locus ID (the J#) to fleet members
#*Link the system's locus ID (the J#) to fleet members
**Ping d-scan, 360°, max range, using [[Overview_Guide#Setting_Up_a_Wormhole_Preset|Wormhole Overview Preset]]
#*Ping d-scan, 360°, max range, using [[Overview_Guide#Setting_Up_a_Wormhole_Preset|Wormhole Overview Preset]]
**Run a probeless system scan, record/report the # of Anomalies.
#*Run a probeless system scan, record/report the # of Anomalies.
**Evaluate your surroundings, and consider swapping gate cloak for your cloaking device
#*Evaluate your surroundings, and consider swapping gate cloak for your cloaking device
*If you see nothing threatening, start moving, pulse your prop mod, and engage your cloaking device.
#If you see nothing threatening, start moving, pulse your prop mod, and engage your cloaking device.


==Check for Occupancy==
==Check for Occupancy==