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Amarr Basic Ship and Skill Overview: Difference between revisions

From EVE University Wiki
Rookie Ship: Moved fitting to Impairor main page per to-do-list. For some reason this fitting was on this page.
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The rookie ship is the first ship you start with. If you are Amarr, it will be a Impairor. A new rookie ship is given whenever you dock at a station where you do not have any ships. The Impairor can be used to go through the first tutorial missions, although upgrading to a frigate in the Military tutorial as soon as it is offered is recommended.
The rookie ship is the first ship you start with. If you are Amarr, it will be a Impairor. A new rookie ship is given whenever you dock at a station where you do not have any ships. The Impairor can be used to go through the first tutorial missions, although upgrading to a frigate in the Military tutorial as soon as it is offered is recommended.
{{Fittings
|name=Impairor, Tutorials
|high=Dual Light Pulse Laser I<br>[empty high slot]
|mid=Cap Recharger I
|low=Small Armor Repairer I
|charges=Multifrequency S
|drones=
|rigs=
|recommended1=Amarr Frigate II<br>Hull Upgrades I
|recommended2=Energy Grid Upgrades I
|recommended3=Small Energy Turret II
|notes=
}}


==Frigate==
==Frigate==