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=== High Slots === | === High Slots === | ||
High slots are filled up after whatever you can fit with your remaining CPU and powergrid, and preferably without using capacitor so as not to give problems running your jammers. A shield fit can fit Heavy Missile Launchers to add some DPS at a range comparable to your jammers, while rapid light missile launchers will give some defence against frigates. A 1600mm plate fit will be very low on powergrid | High slots are filled up after whatever you can fit with your remaining CPU and powergrid, and preferably without using capacitor so as not to give problems running your jammers. A shield fit can fit Heavy Missile Launchers to add some DPS at a range comparable to your jammers, while rapid light missile launchers will give some defence against frigates. A 1600mm plate fit will be very low on powergrid so will be limited to small weapons. Other options are energy neutralizers for defence against tacklers, Auto Targeting Systems for extra locked targets, salvagers and remote armor repair systems to clean up after combat, or an expanded probe launcher if your fleet is lacking a prober. | ||
Keep in mind that your main role as an ECM pilot is to disable enemy ships through the use of your jamming modules. You will not be expected to significantly contribute to the overall DPS | Keep in mind that your main role as an ECM pilot is to disable enemy ships through the use of your jamming modules. You will not be expected to significantly contribute to the overall DPS of the fleet. A cloak is not recommended because it reduces your scan resolution, which will make you lock (and therefore jam) new threats slower. | ||
=== Fitting Examples === | === Fitting Examples === | ||