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→Fittings: not enough drone bay. |
Changed fittings to use the new template. |
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==Fittings== | ==Fittings== | ||
{{ | {{ShipFitting| | ||
ship=Algos| | |||
shipTypeID=32872| | |||
75mm Compressed Coil Gun I | fitName=PvE Shield| | ||
75mm Compressed Coil Gun I | fitID=PvE-Shield| | ||
75mm Compressed Coil Gun I | high1name=75mm Compressed Coil Gun I| | ||
75mm Compressed Coil Gun I | high1typeID=7253| | ||
75mm Compressed Coil Gun I | high2name=75mm Compressed Coil Gun I| | ||
Small 'Arup' Remote Bulwark Reconstruction | high2typeID=7253| | ||
| | high3name=75mm Compressed Coil Gun I| | ||
Experimental 1MN Afterburner I | high3typeID=7253| | ||
Medium Azeotropic Ward Salubrity I | high4name=75mm Compressed Coil Gun I| | ||
Adaptive Invulnerability Field I | high4typeID=7253| | ||
| | high5name=75mm Compressed Coil Gun I| | ||
Drone Damage Amplifier I | high5typeID=7253| | ||
Drone Damage Amplifier I | high6name=Small 'Arup' Remote Bulwark Reconstruction| | ||
Micro Auxiliary Power Core I | high6typeID=16437| | ||
mid1name=Experimental 1MN Afterburner I| | |||
mid1typeID=6003| | |||
Hobgoblin I x5 | mid2name=Medium Azeotropic Ward Salubrity I| | ||
Hammerhead I x2 | mid2typeID=8433| | ||
Salvage Drone | mid3name=Adaptive Invulnerability Field I| | ||
| | mid3typeID=578| | ||
Antimatter Charge S | low1name=Drone Damage Amplifier I| | ||
| | low1typeID=4393| | ||
low2name=Drone Damage Amplifier I| | |||
low2typeID=4393| | |||
low3name=Micro Auxiliary Power Core I| | |||
low3typeID=11563| | |||
| | drone1name=Hobgoblin I x5| | ||
Acceleration Control I< | drone1typeID=2454| | ||
Afterburner II< | drone2name=Hammerhead I x2| | ||
Controlled Bursts II< | drone2typeID=2183| | ||
Destroyers II-III< | drone3name=Salvage Drone I x3| | ||
Drones III-IV< | drone3typeID=32787| | ||
Energy Grid Upgrades II< | drone4name=open| | ||
Energy Management II | drone5name=open| | ||
charge1name=Antimatter Charge S x1| | |||
charge1typeID=222| | |||
Energy Systems Operation II< | charge2name=open| | ||
Engineering III-IV< | charge3name=open| | ||
Evasive Maneuvering I< | charge4name=open| | ||
Gallente Frigate III< | charge5name=open| | ||
Gunnery III< | rig1name=open| | ||
Mechanic III< | rig2name=open| | ||
Motion Prediction II< | rig3name=open| | ||
difficulty=0| | |||
warsop=Y| | |||
Rapid Firing II< | warsopReason=Not fit for PvP| | ||
Sharpshooter II< | version=RET 1.0| | ||
Shield Management II< | shipDNA=32872:7253;5:16437;1:578;1:6003;1:8433;1:4393;2:11563;1:2183;2:2454;5:32787;3:222;1::| | ||
Shield Upgrades I< | skills=Acceleration Control I</li><li>Afterburner II</li><li>Controlled Bursts II</li><li>Destroyers II-III</li><li>Drones III-IV</li><li>Energy Grid Upgrades II</li><li>Energy Management II</li><li>Energy Systems Operation II</li><li>Engineering III-IV</li><li>Evasive Maneuvering I</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Mechanic III</li><li>Motion Prediction II</li><li>Rapid Firing II</li><li>Sharpshooter II</li><li>Shield Management II</li><li>Shield Upgrades I</li><li>Small Hybrid Turret III</li><li>Tactical Shield Manipulation I</li><li>Targeting II</li><li>Weapon Upgrades II| | ||
Small Hybrid Turret III< | notes=Fit three Small Core Defense Field Purger I rigs if you can afford it (requires Mechanic III, Jury Rigging III and Shield Rigging I).</li><li>Train up Weapon Upgrades IV as soon as possible so you can use Drone Damage Amplifier II (essential for drone boats).</li><li>Although the fitting might be tight, try swapping the blasters for railguns if you're having trouble tanking tougher missions.}} | ||
Tactical Shield Manipulation I< | |||
Targeting II< | |||
Weapon Upgrades II | |||
}} | |||
==Tactics== | ==Tactics== | ||