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Drake: Difference between revisions

From EVE University Wiki
Changed fittings to use the new template.
m Removed the old incursion fits and linked to incursions instead, as there is more to it than just showing up with a fit.
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In PvP, the Drake has the ability to field a massive buffer tank. While the Drake can be fit with Heavy Assault Missile Launchers, regular Heavy Missile Launchers are much more common due to the easier fitting and the very short range on HAMs. With Heavy Missile Launchers, the DPS of a Drake is not very impressive for a battlecruiser, but it has a long range for its class.
In PvP, the Drake has the ability to field a massive buffer tank. While the Drake can be fit with Heavy Assault Missile Launchers, regular Heavy Missile Launchers are much more common due to the easier fitting and the very short range on HAMs. With Heavy Missile Launchers, the DPS of a Drake is not very impressive for a battlecruiser, but it has a long range for its class.
For [[Incursions]] the Drake is not ideal, but can serve as a starting point for trying them out, then to use while training into a more suitable ship. See [[Minimum Incursion fits#Caldari ship progression|Caldari ship progression]] for more information on where to go from here.


==Skills==
==Skills==
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skills=Battlecruisers IV</li><li>Missile Bombardment III</li><li>Missile Launcher Operation III</li><li>Guided Missile Precision III</li><li>Missile Projection III</li><li>Missile Launcher Operation V</li><li>Heavy Assault Missiles V</li><li>Heavy Assault Missile Specialization I</li><li>Tactical Shield Manipulation IV</li><li>Energy Grid Upgrades II</li><li>Drones V</li><li>Rapid Launch III</li><li>Target Navigation Prediction III</li><li>Warhead Upgrades III</li><li>Shield Management V</li><li>Thermodynamics V</li><li>Scout Drone Operation V</li><li>Engineering IV</li><li>Electronics IV</li><li>Mechanic III</li><li>Jury Rigging III</li><li>Energy Emission Systems II</li><li>Propulsion Jamming IV</li><li>Shield Operation IV</li><li>Shield Upgrades IV</li><li>Tactical Shield Manipulation IV</li><li>Shield Compensation IV</li><li>Combat Drone Operation III</li><li>Shield Rigging I</li><li>Caldari Frigate IV</li><li>Caldari Cruiser III</li><li>Spaceship Command IV|
skills=Battlecruisers IV</li><li>Missile Bombardment III</li><li>Missile Launcher Operation III</li><li>Guided Missile Precision III</li><li>Missile Projection III</li><li>Missile Launcher Operation V</li><li>Heavy Assault Missiles V</li><li>Heavy Assault Missile Specialization I</li><li>Tactical Shield Manipulation IV</li><li>Energy Grid Upgrades II</li><li>Drones V</li><li>Rapid Launch III</li><li>Target Navigation Prediction III</li><li>Warhead Upgrades III</li><li>Shield Management V</li><li>Thermodynamics V</li><li>Scout Drone Operation V</li><li>Engineering IV</li><li>Electronics IV</li><li>Mechanic III</li><li>Jury Rigging III</li><li>Energy Emission Systems II</li><li>Propulsion Jamming IV</li><li>Shield Operation IV</li><li>Shield Upgrades IV</li><li>Tactical Shield Manipulation IV</li><li>Shield Compensation IV</li><li>Combat Drone Operation III</li><li>Shield Rigging I</li><li>Caldari Frigate IV</li><li>Caldari Cruiser III</li><li>Spaceship Command IV|
notes=It is required to fit a [[Full_T2_Tank#Shield_Tank|T2 shield tank]] on battlecruisers or larger according to E-UNI wartime regulations.</li><li>Training [[Missile_Launchers#Missile_Support_Skills|missile support skills]] will increase DPS output.</li><li>Use Meta 4 items if you cannot fit T2 weapons. Meta 4 (Arbalest) HAM Launchers are fairly affordable compared to their Heavy Missile variant.</li><li>However due to the often fatal nature of PvP, T2 weapons are often suggested and strongly recommended, as they give a significant DPS boost.</li><li>T2 HAM Launchers also offer the use of T2 ammo. Rage (Higher DPS, for larger targets) and Javelin (Lower dps, for smaller, faster targets).</li><li>Faction ammo is strongly recommended to gain an advantage on the battlefield.</li><li>Your role as a HAM Drake in an E-UNI fleet is as a super-heavy tackle and as short-range dps. Your shield buffer tank will be much higher than most of your peers, and so your goal is to fit as much DPS as possible, and get right up on the enemy's faces to gain their attention.}}
notes=It is required to fit a [[Full_T2_Tank#Shield_Tank|T2 shield tank]] on battlecruisers or larger according to E-UNI wartime regulations.</li><li>Training [[Missile_Launchers#Missile_Support_Skills|missile support skills]] will increase DPS output.</li><li>Use Meta 4 items if you cannot fit T2 weapons. Meta 4 (Arbalest) HAM Launchers are fairly affordable compared to their Heavy Missile variant.</li><li>However due to the often fatal nature of PvP, T2 weapons are often suggested and strongly recommended, as they give a significant DPS boost.</li><li>T2 HAM Launchers also offer the use of T2 ammo. Rage (Higher DPS, for larger targets) and Javelin (Lower dps, for smaller, faster targets).</li><li>Faction ammo is strongly recommended to gain an advantage on the battlefield.</li><li>Your role as a HAM Drake in an E-UNI fleet is as a super-heavy tackle and as short-range dps. Your shield buffer tank will be much higher than most of your peers, and so your goal is to fit as much DPS as possible, and get right up on the enemy's faces to gain their attention.}}
{{:Incursion Fitting: Vanguard|Drake}}
==Tactics==
==Tactics==
''No sub-article about Drake roles or piloting tactics. You can write them here.''
''No sub-article about Drake roles or piloting tactics. You can write them here.''