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=== Safe Spots === | === Safe Spots === | ||
Safe spot bookmarks are one of the most important and creative ways to use bookmarks. Safe spots are locations in space | Safe spot bookmarks are one of the most important and creative ways to use bookmarks. Safe spots are locations in space away from all charted entities. The only way to find someone in a safe spot and warp to that location is by using scan probes. Although you can be seen in a directional, scan you cannot be followed unless someone scans your location with probes. | ||
There are three basic types of safe spots. | There are three basic types of safe spots. | ||
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==== Mid-Point Safe Spots ==== | ==== Mid-Point Safe Spots ==== | ||
When you are traveling between | When you are traveling between celestial objects, you can click on 'add bookmark' and take bookmarks while warping. Bookmarks created this way are called mid-point safe spots. It is the basic way to create a safe spot in a system. | ||
==== Unaligned Safe spots ==== | ==== Unaligned Safe spots ==== | ||
Mid-point safe spots are somewhere between the alignment of two celestial objects and it is easy to spot or find someone at a location like this. The much safer locations are unaligned safe spots. | Mid-point safe spots are somewhere between the alignment of two celestial objects and it is easy to spot or find someone at a location like this. The much safer locations are unaligned safe spots. These spots are not in an alignment between two celestial objects. | ||
There are two ways to create unaligned safe spots. | There are two ways to create unaligned safe spots. | ||
The first method is to bookmark dead space pockets when you are running missions in a system. Dead space pockets are created randomly and are very | The first method is to bookmark dead space pockets when you are running missions in a system. Dead space pockets are created randomly and are very hard to find. When you are running missions, always create bookmarks as safe spots. | ||
[[Image:UnAlignedSafeSpots.jpg]] | [[Image:UnAlignedSafeSpots.jpg]] | ||
The second method is to create an unaligned safe spot by using two mid-point safe spots. | The second method is to create an unaligned safe spot by using two mid-point safe spots. First, create two different mid-point safe spots. Then, create another mid-point safe spot between those two mid-point safe spots. Then you will have an unaligned safe spot. | ||
[[Image:MidSafeMethod.jpg]] | [[Image:MidSafeMethod.jpg]] | ||
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===== Tips & Tricks ===== | ===== Tips & Tricks ===== | ||
If your safe spot is out of the maximum on-board scanning range you cannot be detected by a directional scan. To easily confirm that, warp to your safe spot and use your directional scanner at maximum range. If you find nothing, nothing is in directional scan range. | If your safe spot is out of the maximum on-board scanning range, you cannot be detected by a directional scan. To easily confirm that, warp to your safe spot and use your directional scanner at maximum range. If you find nothing, nothing is in directional scan range. | ||
Never warp to within 'zero' of your safe spot, and always move rather than sitting still. This will reduce your chance of being detected or | Never warp to within 'zero' of your safe spot, and always move rather than sitting still. This will reduce your chance of being detected or compromising your safe spot location. | ||
Catching a good point somewhere close to middle is difficult using normal space view. Switch to 'map' screen. Observe the celestial objects and define the most deviated alignments in different | Catching a good point somewhere close to the middle is difficult using the normal space view. Switch to the 'map' screen. Observe the celestial objects and define the most deviated alignments in different axes to create your mid-points. As soon as you initiate warp to your target, watch your location closely and catch a good mid-point from the map screen. Because your velocity varies during the warp sequence, if you do not check your map screen, you will end up very close to the celestial. | ||
===== Important ===== | ===== Important ===== | ||
Unaligned safe spots are pretty safe but there is always a chance that you could be | Unaligned safe spots are pretty safe, but there is always a chance that you could be pinpointed by probe scanning. The longer you stay in a safe spot, the chance of being pinpointed increases exponentially. Even if you are far away from any celestials and out of maximum on-board scanning range, your existence could be confirmed by your appearance in the local chat channels in high and low security space. | ||
==== Deep Safe Spots ==== | ==== Deep Safe Spots ==== | ||
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Due to changes in the game mechanics Deep Safe Spots have become unreachable and can no longer be created. | Due to changes in the game mechanics Deep Safe Spots have become unreachable and can no longer be created. | ||
These safe spots could only be created by a method known as Goonswarm method. Basically a deep safe spot was a far location beyond the reach of standard probes and could only be found by deep core probes. This method was used by advanced roles | These safe spots could only be created by a method known as Goonswarm method. Basically, a deep safe spot was a far location beyond the reach of standard probes and could only be found by deep core probes. This method was used by advanced roles and details can be found in this Ivy League Wiki link: [[Deep Safe]] | ||
=== Tactical Bookmarks === | === Tactical Bookmarks === | ||