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Minimum Incursion fits: Difference between revisions

From EVE University Wiki
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=== Battlecruisers ===
=== Battlecruisers ===
Assuming yo have at least some gunnery skills, the '''Harbinger''' will outperform the '''Prophecy''' for incursions, even if you have superior drone skills to utilize the Prophecy's bonuses. Pulse lasers, despite their inherent lack of range and less tracking compared to other medium sized short-range weapons, are still preferred over beams simply because beams have even worse tracking.
Assuming you have at least some gunnery skills, the '''Harbinger''' will outperform the '''Prophecy''' for incursions, even if you have superior drone skills to utilize the Prophecy's bonuses. Pulse lasers, despite their inherent lack of range and less tracking compared to other medium sized short-range weapons, are still preferred over beams simply because beams have even worse tracking.


This fit can be used for assaults, but be aware that is has '''considerably less tank''' than what is recommended.
This fit can be used for assaults, but be aware that is has '''considerably less tank''' than what is recommended.
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skills=EM Shield Compensation III|
skills=EM Shield Compensation III|
notes=Utilize the instant swapping of crystals to your advantage. Use whichever crystal gives you the best range for the target you're shooting.}}}}<noinclude>
notes=Utilize the instant swapping of crystals to your advantage. Use whichever crystal gives you the best range for the target you're shooting.}}}}<noinclude>
=== Battleships ===
=== Battleships ===
There aren't that many good ships to progress into when you move up from battlecruisers into battleships. Other races usually have a decent battleship to sit in while you train further, but for Amarr there are only less than ideal hulls to use while training into a '''Nightmare''' or a '''Legion'''.
There aren't that many good ships to progress into when you move up from battlecruisers into battleships. Other races usually have a decent battleship to sit in while you train further, but for Amarr there are only less than ideal hulls to use while training into a '''Nightmare''' or a '''Legion'''.