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Incursion fitting principles: Difference between revisions

From EVE University Wiki
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While we primarily run shield fleets, most of the skills you use will be reusable for armour fleets as well. The skills required to fit a solid armour tank is listed in the right-most column even though they are not necessary to train right away.
While we primarily run shield fleets, most of the skills you use will be reusable for armour fleets as well. The skills required to fit a solid armour tank is listed in the right-most column even though they are not necessary to train right away.
{| class="wikitable" style="font-size:90%;"
{| class="wikitable" style="font-size:90%;"
! Support skills
! Support skills
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* ''Thermic Armor Compensation III''
* ''Thermic Armor Compensation III''
* ''Remote Armor Repair Systems III<small> <ref>'''Remote Armor Repair Systems III''' is required to use Light and Medium Armor Maintenance drones.</ref></small>
* ''Remote Armor Repair Systems III<small> <ref>'''Remote Armor Repair Systems III''' is required to use Light and Medium Armor Maintenance drones.</ref></small>
|-
| valign="top" style="background:#222222;" colspan="4" |
<small><references/></small>
|}
|}
<small><references/></small>''
With the above mentioned skills, young unistas interested in doing incursions can fly one of the [[Minimum Incursion fits]], while they train for a more suitable ship. See [[#Moving into useful hulls|moving into useful hulls]] below for further training.


=== Logistics ===
=== Logistics ===