Difference between revisions of "User:Cassiel Seraphim/Sandbox"

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[[The Kundalini Manifest]] - [[Uroborus]] (mothership sites)
 
[[The Kundalini Manifest]] - [[Uroborus]] (mothership sites)
 
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 +
= Recommended implants =
 +
There are plenty of implants that are useful for incursion runners. While one shouldn't run around with a head full of expensive implants during war, there are some rather cheap +3% implants you could use even while at war.
 +
{|
 +
|-
 +
! Slot
 +
! Type
 +
! Implant
 +
! Description
 +
|-
 +
| Slot 1
 +
| Attribute Enhancers
 +
| Genolution Core Augmentation CA-1
 +
| Increased powergrid and capacitor.
 +
|-
 +
| Slot 4
 +
| Attribute Enhancers
 +
| Genolution Core Augmentation CA-2
 +
| Increased CPU and capacitor.
 +
|}
 +
 +
Slot 6: Capacitor
 +
Inherent Implants 'Squire' Energy Systems Operation EO-603
 +
Inherent Implants 'Squire' Energy Systems Operation EO-606
 +
Slot 8: Capacitor
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Inherent Implants 'Squire' Energy Management EM-803
 +
Inherent Implants 'Squire' Energy Management EM-806
 +
 +
 +
Slot 7: Gunnery
 +
Eifyr and Co. 'Gunslinger' Motion Prediction MR-703
 +
Eifyr and Co. 'Gunslinger' Motion Prediction MR-706
 +
Ogdin's Eye Coordination Enhancer
 +
 +
Slot 8: Loki/Legion/Sleipnir pilots:
 +
Eifyr and Co. 'Gunslinger' Medium Projectile Turret MP-803
 +
Inherent Implants 'Lancer' Medium Energy Turret ME-803
 +
 +
Slot 9:
 +
Inherent Implants 'Lancer' Gunnery RF-903
 +
 +
Slot 10:
 +
Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1003
 +
Inherent Implants 'Lancer' Large Energy Turret LE-1003
 +
Zainou 'Deadeye' Large Hybrid Turret LH-1003
 +
 +
 +
Siege Warfare Mindlink
 +
Skirmish Warfare Mindlink

Revision as of 13:40, 15 March 2013

New icons

Warp scrambling Warp disrupting Energy neutralizing Target painting Webbing Jamming

Warp scrambling Warp scrambling Warp scrambling

Warp disrupting Warp disrupting Warp disrupting

Energy neutralizing Energy neutralizing Energy neutralizing

Target painting Target painting Target painting

Webbing Webbing Webbing

Jamming Jamming Jamming

Scripts Sensor Boosters -

Tracking Speed Script Optimal Range Script Scan Resolution Script Targeting Range Script

-

Sensor Booster Sensor Booster Sensor Booster

-


Hull Resists

Shield Armour Structure

Electromagnetic resistance Thermal resistance Kinetic resistance Explosive resistance

Template

Enemy Description
JammingWarp scramblingEnergy neutralizingTarget paintingWebbing Something Textaboutsomething

Sansha's Manual

Enemy Defensive Data Offensive Data
17924_256.png Eystur Rhomben

JammingWarp scramblingEnergy neutralizingTarget paintingWebbing

Ship Stats Electromagnetic Resistance Thermal Resistance Kinetic Resistance Explosive Resistance
Shield Hit Points 2,500 HP
 60 %
 60 %
 60 %
60 %
Armour Hit Points 1,250 HP
 43 %
 43 %
 43 %
 43 %
Structure Hit Points 625 HP
 0 %
 0 %
 0 %
 0 %

Effective Shield Hit Points XX,XXX Effective Shield Hit Points

Damage / Volley Electromagnetic Damage Thermal Damage Kinetic Damage Explosive Damage
Turret Damage 2,500 HP - - - -
Torpedo Damage 1,250 HP - - - -

Optimal Range Script 10km optimal + 1km falloff range
Tracking Speed Script 0,4 tracking speed
Signature Radius49 meter signature radius
Targeting Range Script 12km attack range

Shortlist

Icon target frigate.png Evil Sansha Frigate JammingWarp scramblingEnergy neutralizingTarget paintingWebbing
Icon target cruiser.png Evil Sansha Cruiser JammingWarp scramblingEnergy neutralizingTarget paintingWebbing
Icon target battleship.png Evil Sansha Battleship JammingWarp scramblingEnergy neutralizingTarget paintingWebbing

Progression template

 67%

For resists:

 60 %
 43 %
 33 %
 90 %

Resists

shield electromagnetic resistance shield thermal resistance shield kinetic resistance shield explosive resistance

Resist-table

Ship Stats shield electromagnetic resistance shield thermal resistance shield kinetic resistance shield explosive resistance
Icon shield.png 2,500 HP
 60 %
60 %
60 %
60 %
borderless 1,250 HP
 43 %
 43 %
 43 %
 43 %
Icon hull.png 625 HP
 0 %
 0 %
 0 %
 0 %

Site header

Incursion sites
Scout sites Nation Industrial Proxy - Distress Beacon - Forward Reconnaissance Outpost - Propaganda Cluster
Vanguard sites Nation Mining Colony - Nation Commander Outpost - Override Transfer Array
Assault sites Overwhelmed Civilian Facility - Nation Consolidation Network - Nation Commander Stronghold
Headquarter sites True Power Provisional Headquarters - Nation Rebirth Facility - True Creations Research Center

The Kundalini Manifest - Uroborus (mothership sites)

Recommended implants

There are plenty of implants that are useful for incursion runners. While one shouldn't run around with a head full of expensive implants during war, there are some rather cheap +3% implants you could use even while at war.

Slot Type Implant Description
Slot 1 Attribute Enhancers Genolution Core Augmentation CA-1 Increased powergrid and capacitor.
Slot 4 Attribute Enhancers Genolution Core Augmentation CA-2 Increased CPU and capacitor.

Slot 6: Capacitor Inherent Implants 'Squire' Energy Systems Operation EO-603 Inherent Implants 'Squire' Energy Systems Operation EO-606 Slot 8: Capacitor Inherent Implants 'Squire' Energy Management EM-803 Inherent Implants 'Squire' Energy Management EM-806


Slot 7: Gunnery Eifyr and Co. 'Gunslinger' Motion Prediction MR-703 Eifyr and Co. 'Gunslinger' Motion Prediction MR-706 Ogdin's Eye Coordination Enhancer

Slot 8: Loki/Legion/Sleipnir pilots: Eifyr and Co. 'Gunslinger' Medium Projectile Turret MP-803 Inherent Implants 'Lancer' Medium Energy Turret ME-803

Slot 9: Inherent Implants 'Lancer' Gunnery RF-903

Slot 10: Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1003 Inherent Implants 'Lancer' Large Energy Turret LE-1003 Zainou 'Deadeye' Large Hybrid Turret LH-1003


Siege Warfare Mindlink Skirmish Warfare Mindlink